zombie
Class GameApplet

java.lang.Object
  extended by java.awt.Component
      extended by java.awt.Container
          extended by java.awt.Panel
              extended by java.applet.Applet
                  extended by zombie.GameApplet
All Implemented Interfaces:
java.awt.event.MouseListener, java.awt.event.MouseMotionListener, java.awt.image.ImageObserver, java.awt.MenuContainer, java.io.Serializable, java.util.EventListener, javax.accessibility.Accessible

public class GameApplet
extends java.applet.Applet
implements java.awt.event.MouseListener, java.awt.event.MouseMotionListener

See Also:
Serialized Form

Nested Class Summary
 
Nested classes/interfaces inherited from class java.awt.Component
java.awt.Component.BaselineResizeBehavior
 
Field Summary
static boolean left
           
static boolean middle
           
static int mx
           
static int my
           
static boolean right
           
 
Fields inherited from class java.awt.Component
BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT
 
Fields inherited from interface java.awt.image.ImageObserver
ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH
 
Constructor Summary
GameApplet()
           
 
Method Summary
 void destroy()
          Applet Destroy method will remove the canvas, before canvas is destroyed it will notify stopLWJGL() to stop main game loop and to destroy the Display
 void drawLoop()
           
 void gameLoop()
           
 void init()
          initialise applet by adding a canvas to it, this canvas will start the LWJGL Display and game loop in another thread.
 void mouseClicked(java.awt.event.MouseEvent e)
           
 void mouseDragged(java.awt.event.MouseEvent e)
           
 void mouseEntered(java.awt.event.MouseEvent e)
           
 void mouseExited(java.awt.event.MouseEvent e)
           
 void mouseMoved(java.awt.event.MouseEvent e)
           
 void mousePressed(java.awt.event.MouseEvent e)
           
 void mouseReleased(java.awt.event.MouseEvent e)
           
 void start()
           
 void startLWJGL()
          Once the Canvas is created its add notify method will call this method to start the LWJGL Display and game loop in another thread.
 void stop()
           
 
Methods inherited from class java.applet.Applet
getAccessibleContext, getAppletContext, getAppletInfo, getAudioClip, getAudioClip, getCodeBase, getDocumentBase, getImage, getImage, getLocale, getParameter, getParameterInfo, isActive, newAudioClip, play, play, resize, resize, setStub, showStatus
 
Methods inherited from class java.awt.Panel
addNotify
 
Methods inherited from class java.awt.Container
add, add, add, add, add, addContainerListener, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getAlignmentX, getAlignmentY, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getComponentZOrder, getContainerListeners, getFocusTraversalKeys, getFocusTraversalPolicy, getInsets, getLayout, getListeners, getMaximumSize, getMinimumSize, getMousePosition, getPreferredSize, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusCycleRoot, isFocusTraversalPolicyProvider, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paint, paintComponents, preferredSize, print, printComponents, remove, remove, removeAll, removeContainerListener, removeNotify, setComponentZOrder, setFocusCycleRoot, setFocusTraversalKeys, setFocusTraversalPolicy, setFocusTraversalPolicyProvider, setFont, setLayout, transferFocusBackward, transferFocusDownCycle, update, validate
 
Methods inherited from class java.awt.Component
action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, checkImage, checkImage, contains, contains, createImage, createImage, createVolatileImage, createVolatileImage, disable, dispatchEvent, enable, enable, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getBackground, getBaseline, getBaselineResizeBehavior, getBounds, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getFontMetrics, getForeground, getGraphics, getGraphicsConfiguration, getHeight, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocation, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPeer, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getSize, getToolkit, getTreeLock, getWidth, getX, getY, gotFocus, handleEvent, hasFocus, hide, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isDoubleBuffered, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isOpaque, isPreferredSizeSet, isShowing, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, postEvent, prepareImage, prepareImage, printAll, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, repaint, requestFocus, requestFocusInWindow, reshape, setBackground, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setEnabled, setFocusable, setFocusTraversalKeysEnabled, setForeground, setIgnoreRepaint, setLocale, setLocation, setLocation, setMaximumSize, setMinimumSize, setName, setPreferredSize, setSize, setSize, setVisible, show, show, size, toString, transferFocus, transferFocusUpCycle
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

left

public static boolean left

middle

public static boolean middle

mx

public static int mx

my

public static int my

right

public static boolean right
Constructor Detail

GameApplet

public GameApplet()
Method Detail

destroy

public void destroy()
Applet Destroy method will remove the canvas, before canvas is destroyed it will notify stopLWJGL() to stop main game loop and to destroy the Display

Overrides:
destroy in class java.applet.Applet

drawLoop

public void drawLoop()

gameLoop

public void gameLoop()

init

public void init()
initialise applet by adding a canvas to it, this canvas will start the LWJGL Display and game loop in another thread. It will also stop the game loop and destroy the display on canvas removal when applet is destroyed.

Overrides:
init in class java.applet.Applet

mouseClicked

public void mouseClicked(java.awt.event.MouseEvent e)
Specified by:
mouseClicked in interface java.awt.event.MouseListener

mouseDragged

public void mouseDragged(java.awt.event.MouseEvent e)
Specified by:
mouseDragged in interface java.awt.event.MouseMotionListener

mouseEntered

public void mouseEntered(java.awt.event.MouseEvent e)
Specified by:
mouseEntered in interface java.awt.event.MouseListener

mouseExited

public void mouseExited(java.awt.event.MouseEvent e)
Specified by:
mouseExited in interface java.awt.event.MouseListener

mouseMoved

public void mouseMoved(java.awt.event.MouseEvent e)
Specified by:
mouseMoved in interface java.awt.event.MouseMotionListener

mousePressed

public void mousePressed(java.awt.event.MouseEvent e)
Specified by:
mousePressed in interface java.awt.event.MouseListener

mouseReleased

public void mouseReleased(java.awt.event.MouseEvent e)
Specified by:
mouseReleased in interface java.awt.event.MouseListener

start

public void start()
Overrides:
start in class java.applet.Applet

startLWJGL

public void startLWJGL()
Once the Canvas is created its add notify method will call this method to start the LWJGL Display and game loop in another thread.


stop

public void stop()
Overrides:
stop in class java.applet.Applet