zombie.ui
Class QuestControl

java.lang.Object
  extended by zombie.ui.UIElement
      extended by zombie.ui.QuestControl

public class QuestControl
extends UIElement

Author:
LEMMY

Field Summary
 boolean bShort
           
 Texture bullet
           
 Texture failed
           
 java.util.Stack<java.lang.Integer> IndentLines
           
 int originalWidth
           
 java.util.Stack<Completable> Status
           
 Texture succeed
           
 
Fields inherited from class zombie.ui.UIElement
anchorBottom, anchorLeft, anchorRight, anchorTop, bScrollChildren, bScrollWithParent, capture, clickedValue, Controls, defaultDraw, followGameWorld, height, IgnoreLossControl, Parent, playerContext, table, visible, width, x, y
 
Constructor Summary
QuestControl(boolean bShort)
           
 
Method Summary
 float getHeight()
           
 void render()
           
 
Methods inherited from class zombie.ui.UIElement
AddChild, bringToTop, ButtonClicked, ClearChildren, clearMaxDrawHeight, clearStencilRect, DrawText, DrawText, DrawTextCentre, DrawTextCentre, DrawTextRight, DrawTextRight, DrawTexture_FlippedX, DrawTexture_FlippedXIgnoreOffset, DrawTexture, DrawTextureCol, DrawTextureColor, DrawTextureIgnoreOffset, DrawTextureScaled, DrawTextureScaledCol, DrawTextureScaledCol, DrawTextureScaledColor, DrawUVSliceTexture, getAbsoluteX, getAbsoluteY, getClickedValue, getControls, getParent, getPlayerContext, getScrollChildren, getScrollWithParent, getTable, getWidth, getX, getXScroll, getXScrolled, getY, getYScroll, getYScrolled, ignoreHeightChange, ignoreWidthChange, isAnchorBottom, isAnchorLeft, isAnchorRight, isAnchorTop, isCapture, isDefaultDraw, isFollowGameWorld, isIgnoreLossControl, isVisible, onMouseDown, onMouseMove, onMouseMoveOutside, onMouseUp, onMouseWheel, onresize, onResize, onRightMouseDown, onRightMouseUp, RemoveChild, RemoveControl, resumeStencil, setAlwaysOnTop, setAnchorBottom, setAnchorLeft, setAnchorRight, setAnchorTop, setCapture, setClickedValue, setConsumeMouseEvents, setControls, setDefaultDraw, setFollowGameWorld, setHeight, setHeightSilent, setIgnoreLossControl, setMaxDrawHeight, setParent, setPlayerContext, setScrollChildren, setScrollWithParent, setStencilRect, setTable, setVisible, setWidth, setWidthSilent, setX, setXScroll, setY, setYScroll, suspendStencil, update
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

bShort

public boolean bShort

bullet

public Texture bullet

failed

public Texture failed

IndentLines

public java.util.Stack<java.lang.Integer> IndentLines

originalWidth

public int originalWidth

Status

public java.util.Stack<Completable> Status

succeed

public Texture succeed
Constructor Detail

QuestControl

public QuestControl(boolean bShort)
Method Detail

getHeight

public float getHeight()
Overrides:
getHeight in class UIElement
Returns:
the height

render

public void render()
Overrides:
render in class UIElement