zombie.ui
Class InventoryFlowControl

java.lang.Object
  extended by zombie.ui.UIElement
      extended by zombie.ui.InventoryFlowControl

public class InventoryFlowControl
extends UIElement

Author:
LEMMY

Field Summary
 ItemContainer Container
           
 Texture Inventory_TransferLeft
           
 Texture Inventory_TransferRight
           
 int startRow
           
 
Fields inherited from class zombie.ui.UIElement
anchorBottom, anchorLeft, anchorRight, anchorTop, bScrollChildren, bScrollWithParent, capture, clickedValue, Controls, defaultDraw, followGameWorld, height, IgnoreLossControl, Parent, playerContext, table, visible, width, x, y
 
Constructor Summary
InventoryFlowControl(int x, int y, int widthtiles, int heighttiles, ItemContainer container)
           
 
Method Summary
 void dorender(boolean bDrawTextures)
           
 boolean onMouseDown(int x, int y)
           
 boolean onMouseMove(int dx, int dy)
           
 void onMouseMoveOutside(int dx, int dy)
           
 boolean onMouseUp(int x, int y)
           
 void render()
           
 void update()
           
 
Methods inherited from class zombie.ui.UIElement
AddChild, bringToTop, ButtonClicked, ClearChildren, clearMaxDrawHeight, clearStencilRect, DrawText, DrawText, DrawTextCentre, DrawTextCentre, DrawTextRight, DrawTextRight, DrawTexture_FlippedX, DrawTexture_FlippedXIgnoreOffset, DrawTexture, DrawTextureCol, DrawTextureColor, DrawTextureIgnoreOffset, DrawTextureScaled, DrawTextureScaledCol, DrawTextureScaledCol, DrawTextureScaledColor, DrawUVSliceTexture, getAbsoluteX, getAbsoluteY, getClickedValue, getControls, getHeight, getParent, getPlayerContext, getScrollChildren, getScrollWithParent, getTable, getWidth, getX, getXScroll, getXScrolled, getY, getYScroll, getYScrolled, ignoreHeightChange, ignoreWidthChange, isAnchorBottom, isAnchorLeft, isAnchorRight, isAnchorTop, isCapture, isDefaultDraw, isFollowGameWorld, isIgnoreLossControl, isVisible, onMouseWheel, onresize, onResize, onRightMouseDown, onRightMouseUp, RemoveChild, RemoveControl, resumeStencil, setAlwaysOnTop, setAnchorBottom, setAnchorLeft, setAnchorRight, setAnchorTop, setCapture, setClickedValue, setConsumeMouseEvents, setControls, setDefaultDraw, setFollowGameWorld, setHeight, setHeightSilent, setIgnoreLossControl, setMaxDrawHeight, setParent, setPlayerContext, setScrollChildren, setScrollWithParent, setStencilRect, setTable, setVisible, setWidth, setWidthSilent, setX, setXScroll, setY, setYScroll, suspendStencil
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

Container

public ItemContainer Container

Inventory_TransferLeft

public Texture Inventory_TransferLeft

Inventory_TransferRight

public Texture Inventory_TransferRight

startRow

public int startRow
Constructor Detail

InventoryFlowControl

public InventoryFlowControl(int x,
                            int y,
                            int widthtiles,
                            int heighttiles,
                            ItemContainer container)
Method Detail

onMouseDown

public boolean onMouseDown(int x,
                           int y)
Overrides:
onMouseDown in class UIElement

onMouseMove

public boolean onMouseMove(int dx,
                           int dy)
Overrides:
onMouseMove in class UIElement

onMouseMoveOutside

public void onMouseMoveOutside(int dx,
                               int dy)
Overrides:
onMouseMoveOutside in class UIElement

onMouseUp

public boolean onMouseUp(int x,
                         int y)
Overrides:
onMouseUp in class UIElement

render

public void render()
Overrides:
render in class UIElement

dorender

public void dorender(boolean bDrawTextures)

update

public void update()
Overrides:
update in class UIElement