zombie.network
Class GameServer
java.lang.Object
zombie.network.GameServer
public class GameServer
- extends java.lang.Object
- Author:
- LEMMY
Method Summary |
void |
Damage(int RemoteID,
int PartIndex,
float Damage,
boolean Scratch,
boolean Bitten,
boolean Infected)
|
void |
init()
|
void |
run()
|
void |
SendToClientsTCP(java.lang.Object i)
|
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
instance
public static GameServer instance
pingUpdate
public int pingUpdate
updatedelayMax
public int updatedelayMax
updatedelay
public int updatedelay
GameServer
public GameServer()
init
public void init()
run
public void run()
Damage
public void Damage(int RemoteID,
int PartIndex,
float Damage,
boolean Scratch,
boolean Bitten,
boolean Infected)
SendToClientsTCP
public void SendToClientsTCP(java.lang.Object i)