zombie.network
Class GameServer

java.lang.Object
  extended by zombie.network.GameServer

public class GameServer
extends java.lang.Object

Author:
LEMMY

Field Summary
static GameServer instance
           
 int pingUpdate
           
 int updatedelay
           
 int updatedelayMax
           
 
Constructor Summary
GameServer()
           
 
Method Summary
 void Damage(int RemoteID, int PartIndex, float Damage, boolean Scratch, boolean Bitten, boolean Infected)
           
 void init()
           
 void run()
           
 void SendToClientsTCP(java.lang.Object i)
           
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

instance

public static GameServer instance

pingUpdate

public int pingUpdate

updatedelayMax

public int updatedelayMax

updatedelay

public int updatedelay
Constructor Detail

GameServer

public GameServer()
Method Detail

init

public void init()

run

public void run()

Damage

public void Damage(int RemoteID,
                   int PartIndex,
                   float Damage,
                   boolean Scratch,
                   boolean Bitten,
                   boolean Infected)

SendToClientsTCP

public void SendToClientsTCP(java.lang.Object i)