addChild, AttachAnim, AttachExistingAnim, AttachExistingAnim, AttackObject, createChecksum, DirtySlice, DoChecksumCheck, DoChecksumCheck, DoTooltip, factoryClassFromFileInput, factoryFromFileInput, factoryFromFileInput, getAlpha, getAlphaStep, getAttachedAnimSprite, getCell, getChildSprites, getContainer, getDamage, getDir, getItemContainer, getLastRendered, getLastRenderedRendered, getMaskClickedY, getMD5Checksum, getModData, getName, getOffsetX, getOffsetY, getProperties, getRerouteCollide, getRerouteMask, getRerouteMaskObject, getScriptName, getSprite, getSquare, getTable, getTargetAlpha, getTextureName, getType, getX, getY, getZ, HasTooltip, hasWater, isCharacter, isMaskClicked, isMaskClicked, isNoPicking, isOutlineOnMouseover, isZombie, load, onMouseRightClick, onMouseRightReleased, RemoveAttachedAnims, render, renderlast, renderObjectPicker, replaceItem, reset, save, Serialize, setAlpha, setAlphaStep, setAttachedAnimSprite, setChildSprites, setContainer, setDamage, setDefaultCondition, setDir, setDir, setLastRendered, setLastRenderedRendered, setName, SetName, setNoPicking, setOffsetX, setOffsetY, setOutlineOnMouseover, setRerouteCollide, setRerouteMask, setSprite, setSquare, setTable, setTargetAlpha, setType, TestCollide, TestPathfindCollide, TestVision, useItemOn, useWater |