Uses of Class
zombie.inventory.types.HandWeapon

Packages that use HandWeapon
zombie.ai.states   
zombie.characters   
zombie.iso   
zombie.iso.objects   
 

Uses of HandWeapon in zombie.ai.states
 

Methods in zombie.ai.states with parameters of type HandWeapon
 void SwipeStatePlayer.changeWeapon(HandWeapon weapon, IsoGameCharacter owner)
           
 void SwipeStatePlayer.WeaponLowerCondition(HandWeapon weapon, IsoGameCharacter owner)
           
 void SwipeState.WeaponLowerCondition(HandWeapon weapon, IsoGameCharacter owner)
           
 

Uses of HandWeapon in zombie.characters
 

Fields in zombie.characters declared as HandWeapon
 HandWeapon IsoLivingCharacter.bareHands
           
 

Methods in zombie.characters that return HandWeapon
 HandWeapon IsoGameCharacter.getUseHandWeapon()
           
 

Methods in zombie.characters with parameters of type HandWeapon
 void IsoGameCharacter.XP.AddXP(HandWeapon weapon, int amount)
           
 void IsoGameCharacter.DoDeath(HandWeapon weapon, IsoGameCharacter wielder)
           
 void IsoGameCharacter.DoDeath(HandWeapon weapon, IsoGameCharacter wielder, boolean bGory)
           
static void WeaponOverlayUtils.DrawWeapon(HandWeapon item, IsoGameCharacter chr, IsoSprite chrspr, float x, float y, float z, ColorInfo col)
           
 float IsoPlayer.getRadiusKickback(HandWeapon weapon)
           
 void IsoZombie.Hit(HandWeapon weapon, IsoGameCharacter wielder, float damageSplit, boolean bIgnoreDamage, float modDelta)
           
 void IsoGameCharacter.Hit(HandWeapon weapon, IsoGameCharacter wielder, float damageSplit, boolean bIgnoreDamage, float modDelta)
           
 boolean IsoGameCharacter.IsAttackRange(HandWeapon we, float x, float y, float z)
           
 void IsoGameCharacter.setUseHandWeapon(HandWeapon useHandWeapon)
           
 

Uses of HandWeapon in zombie.iso
 

Methods in zombie.iso with parameters of type HandWeapon
 void IsoMovingObject.Hit(HandWeapon weapon, IsoGameCharacter wielder, float damageSplit, boolean bIgnoreDamage, float modDelta)
           
 

Uses of HandWeapon in zombie.iso.objects
 

Methods in zombie.iso.objects with parameters of type HandWeapon
 void IsoWoodenWall.WeaponHit(IsoGameCharacter owner, HandWeapon weapon)
           
 void IsoWindow.WeaponHit(IsoGameCharacter owner, HandWeapon weapon)
           
 void IsoTree.WeaponHit(IsoGameCharacter owner, HandWeapon weapon)
           
 void IsoThumpable.WeaponHit(IsoGameCharacter owner, HandWeapon weapon)
           
 void IsoDoor.WeaponHit(IsoGameCharacter owner, HandWeapon weapon)
           
 void IsoCrate.WeaponHit(IsoGameCharacter owner, HandWeapon weapon)
           
 void IsoBarricade.WeaponHit(IsoGameCharacter owner, HandWeapon weapon)