zombie.gameStates
Class GameLoadingState

java.lang.Object
  extended by zombie.gameStates.GameState
      extended by zombie.gameStates.GameLoadingState

public class GameLoadingState
extends GameState

Author:
LEMMY

Field Summary
static boolean bDone
           
 boolean bForceDone
           
static boolean playerCreated
           
 int Stage
           
 float Time
           
 
Constructor Summary
GameLoadingState()
           
 
Method Summary
static void Done()
           
 void enter()
           
 void exit()
           
 GameState redirectState()
           
 void render()
           
 GameStateMachine.StateAction update()
           
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

playerCreated

public static boolean playerCreated

bDone

public static boolean bDone

Stage

public int Stage

Time

public float Time

bForceDone

public boolean bForceDone
Constructor Detail

GameLoadingState

public GameLoadingState()
Method Detail

enter

public void enter()
Overrides:
enter in class GameState

Done

public static void Done()

redirectState

public GameState redirectState()
Overrides:
redirectState in class GameState

exit

public void exit()
Overrides:
exit in class GameState

render

public void render()
Overrides:
render in class GameState

update

public GameStateMachine.StateAction update()
Overrides:
update in class GameState