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| Packages that use Attenuator | |
|---|---|
| zombie.core.sound | |
| Uses of Attenuator in zombie.core.sound |
|---|
| Classes in zombie.core.sound that implement Attenuator | |
|---|---|
class |
DefAttenuation
|
class |
NoAttenuation
An Attenuator that performs no attenuation at all |
| Fields in zombie.core.sound declared as Attenuator | |
|---|---|
static Attenuator |
NoAttenuation.INSTANCE
|
static Attenuator |
DefAttenuation.INSTANCE
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| Methods in zombie.core.sound that return Attenuator | |
|---|---|
Attenuator |
Sound.getAttenuator()
Returns the Attenuator to use for this Sound. |
Attenuator |
SoundEngine.getDefaultAttenuator()
Accessor for SoundEngine.defaultAttenuator (unlikely you'll ever need this, but here just for completeness) |
| Methods in zombie.core.sound with parameters of type Attenuator | |
|---|---|
void |
SoundEffect.setAttenuator(Attenuator attenuator)
Specifies how the sound effect should be attenuated. |
void |
Sound.setAttenuator(Attenuator attenuator)
Sets the Attenuator to use for this Sound. |
void |
SoundEngine.setDefaultAttenuator(Attenuator defaultAttenuator)
Sets the default attenuator for this SoundEngine |
| Constructors in zombie.core.sound with parameters of type Attenuator | |
|---|---|
Buffer(java.lang.String url,
float gain,
float pitch,
int priority,
boolean looped,
Attenuator attenuator)
C'tor |
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Stream(java.lang.String url,
float gain,
float pitch,
int priority,
boolean looped,
Attenuator attenuator)
C'tor |
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