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java.lang.Objectzombie.characters.SurvivorPersonality
zombie.characters.personalities.FriendlyArmed
public class FriendlyArmed
| Nested Class Summary |
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| Nested classes/interfaces inherited from class zombie.characters.SurvivorPersonality |
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SurvivorPersonality.Personality |
| Field Summary |
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| Fields inherited from class zombie.characters.SurvivorPersonality |
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type |
| Constructor Summary | |
|---|---|
FriendlyArmed()
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| Method Summary | |
|---|---|
void |
CreateBehaviours(IsoSurvivor survivor)
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int |
getHuntZombieRange()
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int |
getZombieFleeAmount()
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| Methods inherited from class zombie.characters.SurvivorPersonality |
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CreatePersonality, getPlayerDistanceComfort, getZombieIgnoreOrdersCount |
| Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public FriendlyArmed()
| Method Detail |
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public int getZombieFleeAmount()
getZombieFleeAmount in class SurvivorPersonalitypublic void CreateBehaviours(IsoSurvivor survivor)
CreateBehaviours in class SurvivorPersonalitypublic int getHuntZombieRange()
getHuntZombieRange in class SurvivorPersonality
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