zombie.behaviors.survivor.orders.LittleTasks
Class Barricade

java.lang.Object
  extended by zombie.behaviors.survivor.orders.Order
      extended by zombie.behaviors.survivor.orders.LittleTasks.Barricade

public class Barricade
extends Order

Author:
LEMMYLAP

Field Summary
 
Fields inherited from class zombie.behaviors.survivor.orders.Order
bInit, character, name, type
 
Constructor Summary
Barricade(IsoGameCharacter chr, IsoDoor door)
           
 
Method Summary
 boolean complete()
           
 Behavior.BehaviorResult process()
           
 void update()
           
 
Methods inherited from class zombie.behaviors.survivor.orders.Order
ActedThisFrame, getAttackIfEnemiesAroundBias, getPathSpeed, getPriority, initOrder, isCancelledOnAttack, isCritical, processNext, renderDebug, updatenext
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

Barricade

public Barricade(IsoGameCharacter chr,
                 IsoDoor door)
Method Detail

complete

public boolean complete()
Specified by:
complete in class Order

process

public Behavior.BehaviorResult process()
Specified by:
process in class Order

update

public void update()
Specified by:
update in class Order