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java.lang.Objectzombie.behaviors.Behavior
zombie.behaviors.RootBehavior
public class RootBehavior
Nested Class Summary |
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Nested classes/interfaces inherited from class zombie.behaviors.Behavior |
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Behavior.BehaviorResult |
Field Summary |
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Fields inherited from class zombie.behaviors.Behavior |
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last |
Constructor Summary | |
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RootBehavior()
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Method Summary | |
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Behavior.BehaviorResult |
process(DecisionPath path,
IsoGameCharacter character)
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void |
reset()
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boolean |
valid()
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Methods inherited from class zombie.behaviors.Behavior |
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addChild, getPathSpeed, onSwitch, processChild, renderDebug, update |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public RootBehavior()
Method Detail |
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public Behavior.BehaviorResult process(DecisionPath path, IsoGameCharacter character)
process
in class Behavior
public void reset()
reset
in class Behavior
public boolean valid()
valid
in class Behavior
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