As some of you know, ORMtnMan stopped development of the Real Guns Mod some time ago, but didn't want his work to go to waste.
After much hammering away on the keyboard, and testing on poor defenseless zombies I feel its now safe to officially present the results. This brings a number of new features and fixes to ORGM.
Current Version: 3.09.2 Stable
Tested PZ Versions: 38.30 to 40.43
Current Compatibility:
Necroforge & Survivors Mod: Compatible (built-
Sorry missed this one, think you edited it in there while I was replying lol
Loot distributions are handled in the media/lua/server/ORGMDistribution.lua file. Its not overly hard to add addtional guns into the spawning. Line #295 is the start of the spawning code, and you'll see entries like this:
local choice = SelectGun(85, 10, 5)
SpawnReloadable(container, choice.gun, choice.ammo, 10, 1, false)
SpawnMags(container, choice.gun, choice.ammo, 5, 3, false)
choice = SelectGun(85, 10, 5)
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