TrayofPandas Posted August 7, 2014 Share Posted August 7, 2014 Last night I was playing PZ and I was using the hammer (with the strong perk but I have used it many times without it) and the hammer is very op. You almost never get exhausted from swinging it , it takes a very long time to break and it does a lot of damage. The only thing slightly balancing it would be that the reach is short but that has not been an issue in my multiple hours of using it. One way I think it could be balanced is slightly lowering the damage and making it break faster but these are my only two ideas. DarkyDaFool 1 Link to comment Share on other sites More sharing options...
DarkyDaFool Posted August 7, 2014 Share Posted August 7, 2014 Agreed. The hammer could really use a nerf. Link to comment Share on other sites More sharing options...
Kajin Posted August 7, 2014 Share Posted August 7, 2014 I don't see any reason for this. I could see the need for it if it killed a zed in just one swing, but that's almost never the case unless it's a lucky hit to the skull. And I don't think it needs to break more easily, either. Hammers are designed to be strong and durable. They wouldn't be good work tools if they broke too easy. They work fine as is. Strong and durable tools with good damage but short reach. Croak90 and Gaffa Tape Warrior 2 Link to comment Share on other sites More sharing options...
DarkyDaFool Posted August 7, 2014 Share Posted August 7, 2014 I don't see any reason for this. I could see the need for it if it killed a zed in just one swing, but that's almost never the case unless it's a lucky hit to the skull. And I don't think it needs to break more easily, either. Hammers are designed to be strong and durable. They wouldn't be good work tools if they broke too easy. They work fine as is. Strong and durable tools with good damage but short reach. I guess I see what you're getting at, but the problem is, I DO kill zombies in one hit. When I don't have lucky, or strong, or anything like that. And it's not a one-time thing. It's almost every other zombie. So maybe I'm just unnaturally lucky as-is, but the hammer feels like It's too powerful for how common it is. Link to comment Share on other sites More sharing options...
TrayofPandas Posted August 7, 2014 Author Share Posted August 7, 2014 Yeah but it seems kinda odd to me when I can kill 6 zombies in one group with a hammer but no other melee weapon. It is true that hammers are also made to be durable but when your beating in skulls that is a lot more stress on the hammer than normal. Link to comment Share on other sites More sharing options...
Kajin Posted August 7, 2014 Share Posted August 7, 2014 I don't see any reason for this. I could see the need for it if it killed a zed in just one swing, but that's almost never the case unless it's a lucky hit to the skull. And I don't think it needs to break more easily, either. Hammers are designed to be strong and durable. They wouldn't be good work tools if they broke too easy. They work fine as is. Strong and durable tools with good damage but short reach. I guess I see what you're getting at, but the problem is, I DO kill zombies in one hit. When I don't have lucky, or strong, or anything like that. And it's not a one-time thing. It's almost every other zombie. So maybe I'm just unnaturally lucky as-is, but the hammer feels like It's too powerful for how common it is. How common it is has no bearing on its power. A hammer is a solid chunk of metal used to hit things with great force. Of course it's going to be powerful, considering that's it's intended purpose. It's also going to be durable out of necessity, because it needs to withstand great forces over the course of its lifetime. It's also a common thing to own, because almost everyone comes across a situation where a hammer might be useful. Nerfing it doesn't serve any purpose beyond making things harder just for the sake of making things harder. Yeah but it seems kinda odd to me when I can kill 6 zombies in one group with a hammer but no other melee weapon. It is true that hammers are also made to be durable but when your beating in skulls that is a lot more stress on the hammer than normal. A quality hammer can withstand a truly phenomenal amount of abuse. If anything my main complaint would be that it's not durable enough, realistically speaking. I might be willing to suggest making hammer use a little bit more skill reliant so that lower skill levels aren't quite as effective, but nerfing the hammer itself for doing the job it was intended for (hitting things really hard and looking good doing it) just seems like you're going way overboard. syfy, Rathlord, Narri and 2 others 5 Link to comment Share on other sites More sharing options...
Viceroy Posted August 7, 2014 Share Posted August 7, 2014 A hammer is able to cause lots of damage to a brain/skull, the fact that it is a tool that is vital to construction makes using it for combat unadvised, since if it breaks you are fucked. I don't think it needs a nerf. Link to comment Share on other sites More sharing options...
DarkyDaFool Posted August 7, 2014 Share Posted August 7, 2014 I might be willing to suggest making hammer use a little bit more skill reliant so that lower skill levels aren't quite as effective, but nerfing the hammer itself for doing the job it was intended for (hitting things really hard and looking good doing it) just seems like you're going way overboard. You're right. That's actually not a bad idea, to make it skill reliant. Now that I think about it, it's probably better then out-right nerfing it. Link to comment Share on other sites More sharing options...
SuperJack Posted August 7, 2014 Share Posted August 7, 2014 There is one song that suits your hammer woes perfectly! Stop! https://www.youtube.com/watch?v=otCpCn0l4Wo Fryhizzle and DarkyDaFool 2 Link to comment Share on other sites More sharing options...
nasKo Posted August 7, 2014 Share Posted August 7, 2014 Go to Steam\SteamApps\common\ProjectZomboid\media\scripts and open items.txt. Play with the values until you think they're spot on, share values -> community balanced the hammer Link to comment Share on other sites More sharing options...
Rathlord Posted August 7, 2014 Share Posted August 7, 2014 Dunno, the hammer is really, really, really dangerous for any decent sized group of zombies. It has very short range and low knockback, so if you get surrounded at all you're likely dead, whereas with an axe/bat/golf club, or even just bare hands, you're much safer. Link to comment Share on other sites More sharing options...
DarkyDaFool Posted August 7, 2014 Share Posted August 7, 2014 There is one song that suits your hammer woes perfectly! Stop! https://www.youtube.com/watch?v=otCpCn0l4Wo Best post. 10/10. Link to comment Share on other sites More sharing options...
Aenye Deithven Posted August 7, 2014 Share Posted August 7, 2014 the hammer is very opWhile PZ is a bit hard to label, I believe it to be largely a survival simulator, making realism / a rich world to interact with, the game's key feature. Therefore, the required suspension of disbelief should be minimal (in the case of PZ, limited to the 'instigators' of the survival event), with as much stuff working like it does IRL (having some stuff cut, so as not to terrify (take Fallout 2 and the supersledge / kid / groin scenario) or make the player feel weird ("sanitation" subjects)). Now, in a RL scenario, it would be naught but prudent to expect that among the loot one finds, both valuable items and trash are present. Keep the useful stuff, ditch the rest and move on to the next trash can, no ? Would you consider a machete "too powerful" and use a plastic knife even think about whether the stuff you found was 'just to good' or would you thank fate for the stroke of luck ? What I'm trying to say is, that in such a scenario, both IRL and ingame, the concepts of 'overpowered' and 'underpowered' seem inadequate. One could actually argue that if a hammer is overpowered, then a butter knife is significantly underpowered, making both claims ...moot. While there is not much that can be done to change the rarity / properties of hammers per se, it is possible to set their position on the 'trash-useful stuff' scale by implementing items that are relatively better (at the cost of being rare / extremely rare) or worse (yet abundant). IMHO this method would be the least 'gritty' in terms of realism, and could make people react with "oh, ANOTHER hammer, just throw it on the pile over there" rather than "I has a hammah ? I is ovah 9k !". That and the bonus of having more stuff in PZ. Gaffa Tape Warrior, DarkyDaFool, Kajin and 1 other 4 Link to comment Share on other sites More sharing options...
DarkyDaFool Posted August 7, 2014 Share Posted August 7, 2014 ^^^ This. Link to comment Share on other sites More sharing options...
Konrad Knox Posted August 7, 2014 Share Posted August 7, 2014 Don't nerf the hammer. It works fine as a hammer should.If anything, buff the crowbar. Kajin and ApolloDiaspora 2 Link to comment Share on other sites More sharing options...
Rathlord Posted August 7, 2014 Share Posted August 7, 2014 Aye, I've always thought the crowbar should be 2 handed but more damaging. Kajin and Konrad Knox 2 Link to comment Share on other sites More sharing options...
DarkyDaFool Posted August 7, 2014 Share Posted August 7, 2014 Aye, I've always thought the crowbar should be 2 handed but more damaging.If you two-hand a crowbar, you can't be Gordon Freeman! Link to comment Share on other sites More sharing options...
ApolloDiaspora Posted August 8, 2014 Share Posted August 8, 2014 I've always thought the crowbar could weigh a little less, or have a buff for knocking down doors. It IS a crowbar after all. Otherwise, Freeman 4 Life Link to comment Share on other sites More sharing options...
Kajin Posted August 8, 2014 Share Posted August 8, 2014 Crowbars come in various sizes. Who is to say that you couldn't have a one hand crowbar and a larger two hand crowbar? Link to comment Share on other sites More sharing options...
Fryhizzle Posted August 8, 2014 Share Posted August 8, 2014 As they stand, hammers are fine in my opinion. Of course I don't go out and kill zeds with it on purpose, so I don't know how it performs. Crowbars are currently garbage, though. Link to comment Share on other sites More sharing options...
Viceroy Posted August 8, 2014 Share Posted August 8, 2014 Crowbar could use a buff indeed, good knockback and damage but a little slow and tiring to swing. Also, we need a tyre iron. Link to comment Share on other sites More sharing options...
ludo0777 Posted August 8, 2014 Share Posted August 8, 2014 Hammers are designed to be durable and good at hitting things, nobody would make a hammer that breaks in 3 hits because nobody would buy it Link to comment Share on other sites More sharing options...
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