mrpow Posted August 2, 2014 Share Posted August 2, 2014 I have 3 mods I want to activate.. how would I do that? Thank you EDIT: I would like to add the mods to my server, There are 2 weapon mods and the v2 building mod Link to comment Share on other sites More sharing options...
mrpow Posted August 5, 2014 Author Share Posted August 5, 2014 Anyone? Link to comment Share on other sites More sharing options...
mrpow Posted August 5, 2014 Author Share Posted August 5, 2014 I have a couple mods I would like to try, does anyone know where I would put those files so they would activate in my server? Thanks Link to comment Share on other sites More sharing options...
mrpow Posted August 6, 2014 Author Share Posted August 6, 2014 Hi, i have a couple of mods i would like to activate for my server, and im not sure where i would put them? Do they go into the Mods folder in my client file under "Media/Lua/Client" and when i want to join my server with those mods activated, would i put the mods in my "Documents/Zomboid/Mods" file? Thanks! Link to comment Share on other sites More sharing options...
EnigmaGrey Posted August 6, 2014 Share Posted August 6, 2014 As I said earlier, posting multiple topics in a gamble to gain more attention isn't a very good idea. I understand you're frustrated, but it obviously doesn't accomplish anything.They go in the %username%\zomboid\mods directory. Link to comment Share on other sites More sharing options...
mrpow Posted August 6, 2014 Author Share Posted August 6, 2014 when the put the mods there, does it activate it for the client and my server? Link to comment Share on other sites More sharing options...
EnigmaGrey Posted August 6, 2014 Share Posted August 6, 2014 Not without adding the serveroptions file. It's just a comma separated list.And it obviously won't work if the mods aren't compatible with multiplayer. They'd require both a server and a client directory in their respective files for that. Link to comment Share on other sites More sharing options...
mrpow Posted August 6, 2014 Author Share Posted August 6, 2014 wait.. so confusing, so I just put the mods in 1 folder and the server would activate the mods after I add them in the server options file? so like, Mods=ModName;ModName ? Link to comment Share on other sites More sharing options...
EnigmaGrey Posted August 6, 2014 Share Posted August 6, 2014 Assuming they're compatible with multiplayer, yes. Link to comment Share on other sites More sharing options...
mrpow Posted August 6, 2014 Author Share Posted August 6, 2014 thank you, so how would I tell if they are compatible? and I use this ; or : to separate them? Thank you for the help Link to comment Share on other sites More sharing options...
mrpow Posted August 6, 2014 Author Share Posted August 6, 2014 I Assume I would use ; Link to comment Share on other sites More sharing options...
kerbholz Posted August 11, 2014 Share Posted August 11, 2014 ... It's just a comma separated list ... I'd guess it's seperated by commas, not ; Link to comment Share on other sites More sharing options...
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