CaptKaspar Posted July 25, 2014 Share Posted July 25, 2014 In the event of any apocalyptic scenario there would be an extreme shortage of medicine for mental disorders. Your local pharmacy would run out quick and with production and delivery of new medicine halted, there would be a lot of untreated mentally disturbed people running around. Will there be a few nut-case NPCs? Ones that maybe defy logical decisions? Maybe that could be a negative trait for our characters? Causing hallucinations (seeing zombies/NPCs that aren't there), anxiety, depression, etc? Not a major issue, but something that I would think would be cool have implemented. MrZombifiedGamer, Lamenuit and sleepyheaddreams 3 Link to comment Share on other sites More sharing options...
jacksonap Posted July 25, 2014 Share Posted July 25, 2014 In the event of any apocalyptic scenario there would be an extreme shortage of medicine for mental disorders. Your local pharmacy would run out quick and with production and delivery of new medicine halted, there would be a lot of untreated mentally disturbed people running around. Will there be a few nut-case NPCs? Ones that maybe defy logical decisions? Maybe that could be a negative trait for our characters? Causing hallucinations (seeing zombies/NPCs that aren't there), anxiety, depression, etc? Not a major issue, but something that I would think would be cool have implemented.Oh my god.....we must implement this! This is a god send! May you be the father of meh babahs? MrZombifiedGamer and PhantomWarlock 2 Link to comment Share on other sites More sharing options...
PhantomWarlock Posted July 25, 2014 Share Posted July 25, 2014 In the event of any apocalyptic scenario there would be an extreme shortage of medicine for mental disorders. Your local pharmacy would run out quick and with production and delivery of new medicine halted, there would be a lot of untreated mentally disturbed people running around. Will there be a few nut-case NPCs? Ones that maybe defy logical decisions? Maybe that could be a negative trait for our characters? Causing hallucinations (seeing zombies/NPCs that aren't there), anxiety, depression, etc? Not a major issue, but something that I would think would be cool have implemented.I used to get the claustrophobic or the "Scared of Outdoors" perk, and I would pretend that my character was prescribed them before the apocalypse, and now he has to find his pills. It added a great deal of "Spazazz!" To the game. So I think your idea would be nice to have, and maybe, they could be perks for characters, causing them to search for their pills. Some conditions could cause, like you said, hallucinations, severe pain, lower perception, cause coughing, (Asthma, not a condition I guess, but still interesting) hot flashes, talking to self, (Attracting zeds and making survivors distant towards you) cause the shakes, make you more needy to water, and more. Now these would be stoppable early in the game due to meds, but as time went by, they'd be uncontrollable, due to no more pills. It would make each character more unique. There could be a perk to where you don't like taking pills, and doing so decreases happiness. Link to comment Share on other sites More sharing options...
d0v3r Posted July 25, 2014 Share Posted July 25, 2014 Love the idea of paranoia and hallucinations, maybe it would be a p@in in the as$ while playing, but sounds fun. Link to comment Share on other sites More sharing options...
Lamenuit Posted July 25, 2014 Share Posted July 25, 2014 Very good idea! Perhaps our avatar could emit the cry of laughter as delirium, symptoms.In addition to seeing some NPC like zombies, he could see that zombies are only mirages. So, it would force him to spend his ammo. Link to comment Share on other sites More sharing options...
Xeonyx Posted July 26, 2014 Share Posted July 26, 2014 I feel curious about this too; I have major depression, anxiety, and PTSD, and I feel curious as to how this would affect a person of my stature, using these as a negative factor to give perk points could give more depth into the character creation factor, such as; lets say its me in the game, I'm going to need to stockpile antidepressants because I take them daily in real-life, there are "other" things I take for depression, but that is for another topic... Link to comment Share on other sites More sharing options...
MrZombifiedGamer Posted July 26, 2014 Share Posted July 26, 2014 Cool, mental disorders, now I can truly make my character, I just need all 25 added and I'll be good to go! Link to comment Share on other sites More sharing options...
migulao Posted July 26, 2014 Share Posted July 26, 2014 This is going to be added along with sanity, in a future update. Link to comment Share on other sites More sharing options...
Fryhizzle Posted July 26, 2014 Share Posted July 26, 2014 http://theindiestone.com/forums/index.php/topic/334-mental-health-discussion-thread/ Link to comment Share on other sites More sharing options...
Suomiboi Posted July 26, 2014 Share Posted July 26, 2014 Offtopic Cool, mental disorders, now I can truly make my character, I just need all 25 added and I'll be good to go! Instead of commas you might want to try dots. sry Mental disorders are interesting and I'd be glad to see some wackjob NPCs. However I don't think the representation of real life disorders would be needed. Just something to indicate that you're a bit off. Maybe a mentally unstable trait that would have varying/random effects dependant on save. Link to comment Share on other sites More sharing options...
migulao Posted July 26, 2014 Share Posted July 26, 2014 Offtopic Cool, mental disorders, now I can truly make my character, I just need all 25 added and I'll be good to go! Instead of commas you might want to try dots. sry Mental disorders are interesting and I'd be glad to see some wackjob NPCs. However I don't think the representation of real life disorders would be needed. Just something to indicate that you're a bit off. Maybe a mentally unstable trait that would have varying/random effects dependant on save. http://theindiestone.com/forums/index.php/topic/334-mental-health-discussion-thread/ Link to comment Share on other sites More sharing options...
Fryhizzle Posted July 26, 2014 Share Posted July 26, 2014 Offtopic Cool, mental disorders, now I can truly make my character, I just need all 25 added and I'll be good to go! Instead of commas you might want to try dots. sry Mental disorders are interesting and I'd be glad to see some wackjob NPCs. However I don't think the representation of real life disorders would be needed. Just something to indicate that you're a bit off. Maybe a mentally unstable trait that would have varying/random effects dependant on save. http://theindiestone.com/forums/index.php/topic/334-mental-health-discussion-thread/ STOP COPYING ME! Aardman55 1 Link to comment Share on other sites More sharing options...
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