Jump to content

Make lamp on pillar work longer


Wasteland

Recommended Posts

I DO like the lamp on pillar, as it gives larger survivor settlements a nice atmosphere. But, last time I checked, the cone of illumination wasn't shown for all players in multiplayer, which undermined it's purpose a bit, especially given the battery life.

 

Perhaps a solar-garden-light-on-a-stick would be an idea? Battery life would still be a bit on the 'eh' side (certainly not enough to stay turned on all night long), but every day would mean a recharged battery.

Link to comment
Share on other sites

  • 3 weeks later...

If you are talking about craftable "flashlight on a pillar", then use "UseDelta" parameter for torch and battery in "items.txt". Lower the value (or set it to "0" if you want non drainable batteries charge). Changes should be made on both sides (client and server), as i'm aware.

For open server it would be wise to make a simple batch installer with oportunity to revert changes back to default (to avoid possible complains...).

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...