TheMightyJohnFu Posted July 6, 2014 Share Posted July 6, 2014 Okay, I have had an idea how binoculars could work in game: When you press and hold the sneak/ready attack button and drag the mouse to the edge of the screen you get a slightly wider view of your surroundings. With binoculars equipped as a primary/secondary, this view is significantly increased, although you will only be able to see what your character can see, so if there is a house blocking your peripheral vision you obviously would not be able to see anything behind it. A way around this would to be able to get to higher vantage point, a second or third floor for example, enabling you to see over said house. An alternative to having binoculars equipped as primary/secondary, you have the option to "wear" them around your neck. To balance this out, wearing binoculars or having them equipped leaves them prone to damage. They could deteriorate completely over time or slowly get damaged, making the view distance shorter or blurrier. Rendering the Binoculars almost useless. Binoculars will come in a small variety, ranging from 100m-500m (or shorter/longer distances) and will be slightly rare and are not regarded as military equipment. What do you think guys? Link to comment Share on other sites More sharing options...
PhantomWarlock Posted July 6, 2014 Share Posted July 6, 2014 I think this would be a great idea. You could see enemies before they even enter the block! But as an addition, I think scopes should do this too. I think that scopes could have a similar, or the exact same, operation. Your idea around how they would work is brilliant. Great job! TheMightyJohnFu 1 Link to comment Share on other sites More sharing options...
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