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Please help me get mods to load


MontanaZA

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Hi guys

 

I followed the instructions here: http://www.reddit.com/r/projectzomboid/comments/28xzzz/server_setup_guide_build_271/

 

I can get the server working no probs, along with custom spawn points. 

 

Mods work in SP, and I have added the mod id's for the following mods to server.ini:

 

turbo-luanet
turbo-apcom
CraftHelper
RainPanrkaMod
RMLockpickingMod
TommyGuns
 
 
ALL the mods fail to load on the LAN server with the following message:
 
MOD: failed to load poster C:\Users\Kyle\Zomboid\Mods\ApCom\Logo.png
 
it does this with each of the mods above.
 
How do I fix this?
 
PS I am on Build 27#1, not the IWBUMS thread, and I purchased game from Steam FWIW
 
Thanks in advance!
 
Kyle

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Hello my friend,

how can i use more then one mod ? I tried to modify my server.ini for example "Mods=TommyGuns,RMLockpickingMod,CraftHelper" but that didn't work. It always failed to load because it uses the whole entry and does not seperate each mod. Any suggestion ?

 

1) "Mods=TommyGuns,RMLockpickingMod,CraftHelper" FAILED

2) "Mods=TommyGuns;RMLockpickingMod;CraftHelper" FAILED

3) "Mods=TommyGuns"

    "Mods=RMLockpickingMod"

    "Mods=CraftHelper" FAILED

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Haha so sorry bud!

 

Mine looks like this:

 

Mods=CraftHelper,turbo-luanet,RainPanrkaMod,RMLockpickingMod

 

That being said - my server says the following when launching: 

 

:: Server start script kindly provided by RoxServers.com ::
OS is 64
Loading RakNet from: ./
SVN REVISION 964
versionNumber=Build 27 #1 demo=false
server name is "servertest"
reading server options from "C:\Users\Kyle\Zomboid\Server\servertest.ini"
user database "C:\Users\Kyle\Zomboid\db\servertest.db"
Initialising Server Systems...
MOD: failed to load poster C:\Users\Kyle\Zomboid\mods\ApCom\Logo.png
MOD: failed to load poster C:\Users\Kyle\Zomboid\mods\CraftHelper\poster.png
MOD: failed to load poster C:\Users\Kyle\Zomboid\mods\examplemod\poster.png
MOD: failed to load poster C:\Users\Kyle\Zomboid\mods\LuaNet\
MOD: failed to load poster C:\Users\Kyle\Zomboid\mods\RainParkaMod\poster.png
MOD: failed to load poster C:\Users\Kyle\Zomboid\mods\RMLockpickingMod\poster.pn
g
MOD: failed to load poster C:\Users\Kyle\Zomboid\mods\TommyGuns\poster.png
MOD: required mod "CraftHelper,turbo-luanet,RainPanrkaMod,RMLockpickingMod" not
found
 
But that is just the mod image which isn't loading.
 
I think your mods may be in the wrong place. They need to go into c:\users\YOURname\Zomboid\mods
 
Also, very NB, you need to activate the mods for yourself in the game itself. Launch Zomboid from steam or whatever, then go to mods in bottom left and double click each one till they all have a tick. Then relaunch the game again, and then exit. THEN launch your server.
 
Then launch Zomboid.
 
Then it should work!!

Good luck buddy
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I am constantly getting this error:

MOD: required mod "turbo-luanet" not found

I added "LuaNet" to "projectzomboid/mods/" and added this to my "servertest.ini":

Mods=turbo-luanet

Permissions check out just fine. Running on an archlinux-amd64. Server otherwise runs just fine and accepts connections.

Any ideas?

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  • 4 weeks later...

I was having the same problem using commas. Switching to semicolons (as recommended by EasyPickins) did cause the game to recognize the mods, but now I get stuck at a 'Doing Checksum' whenever anyone or myself attempt to log into the server.

 

I'm wondering if I'm having a mod conflict that is causing this particular issue.

 

***UPDATE****!

 

Disabled checksum in the servertest.ini. The mods are recognized and working fine so far as I can tell.

 

Did you make sure that the loaded.txt listing matches the order you've put in the mods= and that it is case sensitive?

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I am constantly getting this error:

MOD: required mod "turbo-luanet" not found

I added "LuaNet" to "projectzomboid/mods/" and added this to my "servertest.ini":

Mods=turbo-luanet

Permissions check out just fine. Running on an archlinux-amd64. Server otherwise runs just fine and accepts connections.

Any ideas?

 

 

 

Haha so sorry bud!

 

Mine looks like this:

 

Mods=CraftHelper,turbo-luanet,RainPanrkaMod,RMLockpickingMod

 

That being said - my server says the following when launching: 

 

:: Server start script kindly provided by RoxServers.com ::
OS is 64
Loading RakNet from: ./
SVN REVISION 964
versionNumber=Build 27 #1 demo=false
server name is "servertest"
reading server options from "C:\Users\Kyle\Zomboid\Server\servertest.ini"
user database "C:\Users\Kyle\Zomboid\db\servertest.db"
Initialising Server Systems...
MOD: failed to load poster C:\Users\Kyle\Zomboid\mods\ApCom\Logo.png
MOD: failed to load poster C:\Users\Kyle\Zomboid\mods\CraftHelper\poster.png
MOD: failed to load poster C:\Users\Kyle\Zomboid\mods\examplemod\poster.png
MOD: failed to load poster C:\Users\Kyle\Zomboid\mods\LuaNet\
MOD: failed to load poster C:\Users\Kyle\Zomboid\mods\RainParkaMod\poster.png
MOD: failed to load poster C:\Users\Kyle\Zomboid\mods\RMLockpickingMod\poster.pn
g
MOD: failed to load poster C:\Users\Kyle\Zomboid\mods\TommyGuns\poster.png
MOD: required mod "CraftHelper,turbo-luanet,RainPanrkaMod,RMLockpickingMod" not
found
 
But that is just the mod image which isn't loading.
 
I think your mods may be in the wrong place. They need to go into c:\users\YOURname\Zomboid\mods
 
Also, very NB, you need to activate the mods for yourself in the game itself. Launch Zomboid from steam or whatever, then go to mods in bottom left and double click each one till they all have a tick. Then relaunch the game again, and then exit. THEN launch your server.
 
Then launch Zomboid.
 
Then it should work!!

Good luck buddy

 

 

Mods=turbo-apcom

 

this is the right way, yalls is wrong

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