Deadend Posted June 23, 2014 Share Posted June 23, 2014 - IP addresses connecting to a server get an unique ID: The main idea behind this being to minimize or limit how many accounts an user has in a whitelist server. This is useful to know how many unique users you actually have in your server. And because making multiple accounts is an exploit most players will find sooner or later (depending on server: e.g. a server with a starter kit).- cool-down after dying for re-spawning: for the most part when players die in a server they'll quickly re-spawn to go loot their bodies. I think there should be a server option to have a cool-down before a player could join the server again with the same account (somewhat effective in a whitelist server and/or if we could limit how many accounts an user has).- let admin browse a player's inventory: When making events that only allow certain items or in a roleplay server where someone stole something they were not suppose to. It would be useful if the admin could browse a player's inventory to settle disputes.- permissions: as of now you can set other players as admins. It would be useful if you could enable/disable individual commands for each admin in the server as to not give full control and have admins with different levels of access. That way for example you could have admins. that are more like moderators rather than actual admins. These are just a few things I had in mind. Feel free to critique, expand on, or add your own ideas/requests. Fryhizzle 1 Link to comment Share on other sites More sharing options...
Fryhizzle Posted June 23, 2014 Share Posted June 23, 2014 - IP addresses connecting to a server get an unique ID: The main idea behind this being to minimize or limit how many accounts an user has in a whitelist server. This is useful to know how many unique users you actually have in your server. And because making multiple accounts is an exploit most players will find sooner or later (depending on server: e.g. a server with a starter kit).- cool-down after dying for re-spawning: for the most part when players die in a server they'll quickly re-spawn to go loot their bodies. I think there should be a server option to have a cool-down before a player could join the server again with the same account (somewhat effective in a whitelist server and/or if we could limit how many accounts an user has).- let admin browse a player's inventory: When making events that only allow certain items or in a roleplay server where someone stole something they were not suppose to. It would be useful if the admin could browse a player's inventory to settle disputes.- permissions: as of now you can set other players as admins. It would be useful if you could enable/disable individual commands for each admin in the server as to not give full control and have admins with different levels of access. That way for example you could have admins. that are more like moderators rather than actual admins. These are just a few things I had in mind. Feel free to critique, expand on, or add your own ideas/requests.I like this idea, especially the cooldown on respawn. Also is it/could it be possible for an admin to adjust what items spawn in-game or adjust specific item rarity? Link to comment Share on other sites More sharing options...
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