Jump to content
Macky

Possibility of MODDING special infected/infected animals?

Recommended Posts

I understand that the developers are wanting a strict "romero-esque" zombie world where there aren't special infected, but I can't help but think something like the Tank from L4D (or an equally physically strong zombie from the RE series) bursting through the wall of your once-safe stronghold really shaking up gameplay, or fast moving zombie dogs, etc.  These things could add a lot of variety to the danger that lurks in the streets in the day-to-day lives of the survivors.

If Indie Stone is unwilling to add them to their game by default, is it possible to allow players to add their own special infected?

Share this post


Link to post
Share on other sites

Only modded, they aren't going to add any special infected, and by animals, they aren't sure. 
Mods are what take the game content to another level so , get your hands dirty and start making models for it xp

Share this post


Link to post
Share on other sites

Currently it isn't feasible.

 

Too early to know how well something like this will be supported, but we'll see once the modeling tools are out and AI creatures are in.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

×
×
  • Create New...