Macky Posted June 14, 2014 Share Posted June 14, 2014 I understand that the developers are wanting a strict "romero-esque" zombie world where there aren't special infected, but I can't help but think something like the Tank from L4D (or an equally physically strong zombie from the RE series) bursting through the wall of your once-safe stronghold really shaking up gameplay, or fast moving zombie dogs, etc. These things could add a lot of variety to the danger that lurks in the streets in the day-to-day lives of the survivors.If Indie Stone is unwilling to add them to their game by default, is it possible to allow players to add their own special infected? Link to comment Share on other sites More sharing options...
mamen963 Posted June 14, 2014 Share Posted June 14, 2014 Only modded, they aren't going to add any special infected, and by animals, they aren't sure. Mods are what take the game content to another level so , get your hands dirty and start making models for it xp Link to comment Share on other sites More sharing options...
harakka Posted June 14, 2014 Share Posted June 14, 2014 Currently it isn't feasible. Too early to know how well something like this will be supported, but we'll see once the modeling tools are out and AI creatures are in. Link to comment Share on other sites More sharing options...
Footmuffin Posted June 14, 2014 Share Posted June 14, 2014 I think lemmy said in some mondoid about hunting that he'd make provisions for modders to make their own animals with lua or something. Link to comment Share on other sites More sharing options...
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