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Removing Blood Effects


Dragonbahn

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This game is awesome game and I LOVE but I am very uncomfortable around big masses of blood like many others who love a good and hopeless story like PZ. So my suggestion is simply a setting to lower blood amount or remove it.

I know that this is possible because of this mod(that I'm currently using):The Censor (Updating to build 27)

The blood doesn't fullfill any use or mechanic but is simply there for grafical purpuses. This would make the process of censoring blood SO much easier for those who want it. :rolleyes:

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I think(hope) the game will be aimed at more mature audiences, what with all the zombies eating living people and the social intrigues that will arise once NPC's are in.

 

However I have had this sneaking feeling the game is going all PG13 though with the number of spiffos everywhere, it certainly looks like it is meant for small children, so that wouldn't really surprise me either if they went all out child-friendly.

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I think(hope) the game will be aimed at more mature audiences, what with all the zombies eating living people and the social intrigues that will arise once NPC's are in.

 

However I have had this sneaking feeling the game is going all PG13 though with the number of spiffos everywhere, it certainly looks like it is meant for small children, so that wouldn't really surprise me either if they went all out child-friendly.

Again, this is a setting so it wouldn't interfere with those who choose not to turn off blood

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I agree that it should probably be a setting, if not a setting then maybe the Censor mod can be supplied with the game. It is certainly a feature many people use and beyond that it could be a nice example mod as well.

 

Would be nice to know what the official rating of the game will be though in the interim. But as I understand it, ratings are not given to things that are still being developed to this extent and would have to be re-issued again at a later time if the game changes certain things or adds certain FX, SFX or even player actions that could influence said rating.

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This is a zombie apocalypse. There are corpses walking around and eating/infecting people. There are desperate and crazy people willing to do everything from stealing from others to killing each other, both for survival and because of paranoia/insanity. Bashing bodies with baseball bats or shooting them until they are unrecognisable is a common activity. You are playing a game meant to simulate very grave and depressing times, with even the intro itself revealing that you will die no matter what you do, that the only thing you are doing is delaying your death (which will most likely be a horrible one).

 

Now, why would you think that reducing/removing the blood of all things would make this game more accessible for younger audiences? By just looking at the very setting this game takes place in, it's already very obvious that this isn't a game meant for them regardless of wether you try to censor small things like the blood. The rest of the violence and such is still there. I'm going to make a very crude example here, but to me, this would be like just putting a small black bar over the genitalia of the actors in a porn movie and declare it "suitable for a younger audience".

 

Yes, I can very much understand why you would include an option to reduce or remove the blood. There are people out there who are afraid of blood or just simply feel uncomfortable by seeing it. I can certainly see why this wouldn't be a bad idea at all to include for those reasons, because they might still be mature enough to understand what the game is about and what they are doing in it. But to do it in order to make the game more accessible for people of lower ages? That doesn't make any sense at all to me, honestly. By the setting and intentions of this game alone, that is, to make a realistic simulation about your average person in a zombie apocalypse, this game simply isn't meant for people who aren't mature enough to handle that. Removing blood effects will do nothing to change this.

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This is a zombie apocalypse. There are corpses walking around and eating/infecting people. There are desperate and crazy people willing to do everything from stealing from others to killing each other, both for survival and because of paranoia/insanity. Bashing bodies with baseball bats or shooting them until they are unrecognisable is a common activity. You are playing a game meant to simulate very grave and depressing times, with even the intro itself revealing that you will die no matter what you do, that the only thing you are doing is delaying your death (which will most likely be a horrible one).

 

Now, why would you think that reducing/removing the blood of all things would make this game more accessible for younger audiences? By just looking at the very setting this game takes place in, it's already very obvious that this isn't a game meant for them regardless of wether you try to censor small things like the blood. The rest of the violence and such is still there. I'm going to make a very crude example here, but to me, this would be like just putting a small black bar over the genitalia of the actors in a porn movie and declare it "suitable for a younger audience".

 

Yes, I can very much understand why you would include an option to reduce or remove the blood. There are people out there who are afraid of blood or just simply feel uncomfortable by seeing it. I can certainly see why this wouldn't be a bad idea at all to include for those reasons, because they might still be mature enough to understand what the game is about and what they are doing in it. But to do it in order to make the game more accessible for people of lower ages? That doesn't make any sense at all to me, honestly. By the setting and intentions of this game alone, that is, to make a realistic simulation about your average person in a zombie apocalypse, this game simply isn't meant for people who aren't mature enough to handle that. Removing blood effects will do nothing to change this.

Yes! You're right on every point. I did not think for the amount of time needed to realice the points you made here. I am one of those who feel uncomfortable around big amounts of blood. I love the hopeless setting of the zomboid world and how you just won't survive the apocalypse. This is why i love the censor mod that allows the possesion of a great game without the masses of blood that comes with it. I'll edit the post to make more sense ;-)

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Aslong as it's an option it's fine.

However, I want viewable wounding on actors. Bitten on the arm? I want 2 vertical 3x5 lines with parallel 2 pixel spacing and some blood. Scratched on the leg? Stain it in blood. Smash a zombies head in? Add some red and brain to the sprite / models skin.

 

*offtopic*

Also @Kelgo I love your signature bro :D!

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They should at least make outdoor blood spatter disappear with rain. There's not reason for blood to stick around. All it does in eat up processing resources.

Blood can certainly stain concrete (and other porous) surfaces, but on "natural" tiles, it's certainly reasonable for it to vanish.

But it's done the way it's done now because it's very easy. Complication always comes later.

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They should at least make outdoor blood spatter disappear with rain. There's not reason for blood to stick around. All it does in eat up processing resources.

 

I agree it would be nice if rain would "clean" the streets and grassy areas in future.

 

Having more options, in my opinion, is always good. It could also help with reducing processing recources if you had the option to turn off blood splatter entirely.

Slightly off topic:

The other day I ran into a graphics bug where I was digging for dirt in a grassy strip where I had killed a zombie nearby. So there was a blood splatter on the grass. Once I dug it I recieved the dirt but the grass tile (with the blood on it) remained. In other words it didn't change to dirt.

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