I currently have a save with pigs in a basement. When loading this save, after a short but random time, it will crash.
I'm not sure if it's related, but I also get an error when trying to create animal zones down there.
I have uploaded videos and stack traces for both scenarios.
The basement I have gotten the crash in is located at the northern Rosewood gas station (X: 8178, Y: 11268, Z: -1)
I have save games just before and after the crash if they are needed but they are too big to upload here.
Thank you.
Crash stack trace from console.txt:
ERROR: General f:2297, t:1741837468059> ExceptionLogger.logException> Exception thrown
java.lang.NullPointerException: Cannot read field "x" because "<local3>" is null at BaseAnimalBehavior.tryAndGetGrassFloor(BaseAnimalBehavior.java:972).
Stack trace:
zombie.characters.animals.behavior.BaseAnimalBehavior.tryAndGetGrassFloor(BaseAnimalBehavior.java:972)
zombie.characters.animals.behavior.BaseAnimalBehavior.tryEatGrass(BaseAnimalBehavior.java:1225)
zombie.characters.animals.behavior.BaseAnimalBehavior.checkEatBehavior(BaseAnimalBehavior.java:1146)
zombie.characters.animals.behavior.BaseAnimalBehavior.checkBehavior(BaseAnimalBehavior.java:616)
zombie.characters.animals.behavior.BaseAnimalBehavior.update(BaseAnimalBehavior.java:363)
zombie.characters.animals.IsoAnimal.updateInternal(IsoAnimal.java:438)
zombie.characters.animals.IsoAnimal.update(IsoAnimal.java:395)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3062)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5963)
zombie.iso.IsoCell.update(IsoCell.java:5896)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4191)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4311)
zombie.iso.IsoWorld.update(IsoWorld.java:4225)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1811)
zombie.gameStates.IngameState.update(IngameState.java:1507)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
zombie.GameWindow.logic(GameWindow.java:388)
zombie.GameWindow.frameStep(GameWindow.java:928)
zombie.GameWindow.run_ez(GameWindow.java:821)
zombie.GameWindow.mainThread(GameWindow.java:619)
java.base/java.lang.Thread.run(Unknown Source)
Question
macas1
Version: [42.5.1]
Mode: [Singleplayer]
Server settings: [N/A]
Mods: [None]
Save: [Old Save]
Notes:
I currently have a save with pigs in a basement. When loading this save, after a short but random time, it will crash.
I'm not sure if it's related, but I also get an error when trying to create animal zones down there.
I have uploaded videos and stack traces for both scenarios.
The basement I have gotten the crash in is located at the northern Rosewood gas station (X: 8178, Y: 11268, Z: -1)
I have save games just before and after the crash if they are needed but they are too big to upload here.
Thank you.
Crash stack trace from console.txt:
Video of crash:
Create animal zone stack trace from console.txt:
STACK TRACE ----------------------------------------- function: addZone -- file: ISAddDesignationAnimalZoneUI.lua line # 129 | Vanilla function: onCreateZone -- file: ISAddDesignationAnimalZoneUI.lua line # 116 | Vanilla function: onClick -- file: ISModalDialog.lua line # 77 | Vanilla function: onMouseUp -- file: ISButton.lua line # 56 | Vanilla ERROR: General f:1951, t:1741861045427> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: setHighlighted of non-table: null at KahluaThread.tableget(KahluaThread.java:1667). Stack trace: se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667) se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624) se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173) se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963) se.krka.kahlua.vm.KahluaThread.pcallBoolean(KahluaThread.java:1902) se.krka.kahlua.integration.LuaCaller.protectedCallBoolean(LuaCaller.java:104) zombie.ui.UIElement.onMouseUp(UIElement.java:1633) zombie.ui.UIElement.onMouseUp(UIElement.java:1588) zombie.ui.UIElement.onConsumeMouseButtonUp(UIElement.java:1695) zombie.ui.UIManager.updateMouseButtons(UIManager.java:869) zombie.ui.UIManager.update(UIManager.java:728) zombie.GameWindow.logic(GameWindow.java:332) zombie.GameWindow.frameStep(GameWindow.java:928) zombie.GameWindow.run_ez(GameWindow.java:821) zombie.GameWindow.mainThread(GameWindow.java:619) java.base/java.lang.Thread.run(Unknown Source)
Video of animal zone error:
Added location information
2 answers to this question
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