Xeonyx Posted May 4, 2014 Share Posted May 4, 2014 So I've been working on a large map project for a while and decided to test a finished cell in last stand mode. I ran into some repairable problems, but one leaves me unsure what to do: So my problem is that the buildings appear to be in place at first, but as I approach, they disappear completely. Any ideas on what's happening? Link to comment Share on other sites More sharing options...
Jela331 Posted May 4, 2014 Share Posted May 4, 2014 Test it in sandbox mode, see if it happens there too. Link to comment Share on other sites More sharing options...
Xeonyx Posted May 5, 2014 Author Share Posted May 5, 2014 So I tried it in sandbox mode, (took a little while to figure out) and the same problem occurs. Quite troubling Link to comment Share on other sites More sharing options...
Suomiboi Posted May 5, 2014 Share Posted May 5, 2014 Make sure you're including both files from the lot export I had a similar thing happen to me and I forgot to include one of the files. If that doesn't fix it I'll see if I can help you a bit more when I get back home. Link to comment Share on other sites More sharing options...
Xeonyx Posted May 5, 2014 Author Share Posted May 5, 2014 Huzzah! Fixed! Removed the problem lots from the WorldEd cell, Opened the problem lots in TileZed and re-exported them, then simply just added them back into the WorldEd map and everything was hunky-dory again. Thanks all! Link to comment Share on other sites More sharing options...
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