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Disappearing Buildings in Game


Xeonyx

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So I've been working on a large map project for a while and decided to test a finished cell in last stand mode.  I ran into some repairable problems, but one leaves me unsure what to do: QrKjY.pngZ5KlN.png0d4Dg.pngdpKBZ.png

So my problem is that the buildings appear to be in place at first, but as I approach, they disappear completely.  Any ideas on what's happening?

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Make sure you're including both files from the lot export I had a similar thing happen to me and I forgot to include one of the files.

If that doesn't fix it I'll see if I can help you a bit more when I get back home.

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Huzzah! Fixed! Removed the problem lots from the WorldEd cell, Opened the problem lots in TileZed and re-exported them, then simply just added them back into the WorldEd map and everything was hunky-dory again.  Thanks all! 

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