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Implementing a "Rest" system to Substitute "Sleep" on Multiplayer

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The sleeping system is pretty much useless in MP, since it speeds up time. And that would de-sync the server, and/or its clients.

 

So here's what I'm thinking. Substituting sleep for "Resting" and add 2 new animations. sitting down and laying down.

 

 

 

 

 

So you would get tired as time went by and you performed activities, the same as normally in the SP game, but instead of sleeping, you sit down to rest. 

 

Benefits.

 

Reduces anxiety

Reduces tiredness

 

It would give us an incentive to use all that fancy furniture that it is meant to be used.

 

 

You should still be able to sort the inventory while resting. Also reading books.

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