Johnny Posted April 14, 2014 Share Posted April 14, 2014 Read the latest blog post. I saw that they are adding fishing, and also getting to work on NPCs! Yay! A lot of people will be satisfied. I guess AI will be improved, and all these things that are improved from the old NPCs. But again... We may have the NPCs soon! Strider and uberevan 2 Link to comment Share on other sites More sharing options...
nasKo Posted April 14, 2014 Share Posted April 14, 2014 Breaking news? Link to comment Share on other sites More sharing options...
Kirrus Posted April 14, 2014 Share Posted April 14, 2014 Please don't start pushing for NPCs. They are incredibly complex, and they'll only be released when they're ready, and not before. uberevan, lordixi, Johnny and 2 others 5 Link to comment Share on other sites More sharing options...
Johnny Posted April 14, 2014 Author Share Posted April 14, 2014 Please don't start pushing for NPCs. They are incredibly complex, and they'll only be released when they're ready, and not beforeYeah, I know, Sorry. Not the best use of words as I know that NPCs are hard to code in. But just getting a bit excited Link to comment Share on other sites More sharing options...
Suomiboi Posted April 14, 2014 Share Posted April 14, 2014 It's not soon, it's soonTM. Know the difference. Also it might not be soonTM, so don't hype yet!! But yayy! uberevan 1 Link to comment Share on other sites More sharing options...
GoldenBullet Posted April 14, 2014 Share Posted April 14, 2014 pretty sure soonTM is owned by blizzard . Pretty much i'm just waiting for migration to be fully implemented back in to start playing again. Sammy The Salmon 1 Link to comment Share on other sites More sharing options...
syfy Posted April 14, 2014 Share Posted April 14, 2014 and don't be asking for those awful things referred to as ETA's. those don't happen around here (unless the staff decides to release one, but that's their decision to make) Link to comment Share on other sites More sharing options...
Narnobie111 Posted April 14, 2014 Share Posted April 14, 2014 I'm actually more excited about fishing! Sammy The Salmon 1 Link to comment Share on other sites More sharing options...
ander01se Posted April 14, 2014 Share Posted April 14, 2014 pretty sure soonTM is owned by blizzard . Think it's Funcom actually. The engine update from dx7 to dx9 for Anarchy Online announced in 2007, released soon for the last 7 years. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted April 14, 2014 Share Posted April 14, 2014 Pff, if you go back to 2011 and manually search the old forums, you'll see it was me that started the Soon revolution at TIS.Now, give me my royalties check. Link to comment Share on other sites More sharing options...
Connall Posted April 14, 2014 Share Posted April 14, 2014 Pff, if you go back to 2011 and manually search the old forums, you'll see it was me that started the Soon revolution at TIS.Now, give me my royalties check. Trademarks are useless, you need to get that registered trademark if you want to be raking in the dough. Soon® Now it's mine. Give me MY royalty checks. AliceCooper 1 Link to comment Share on other sites More sharing options...
Vantus Posted April 14, 2014 Share Posted April 14, 2014 Now it's mine. Give me MY royalty checks. Now, give me my royalties check. "Well? Which one of you do I make it out to?" Dtrahan12 and Narnobie111 2 Link to comment Share on other sites More sharing options...
Strider Posted April 14, 2014 Share Posted April 14, 2014 Read the latest blog post. I saw that they are adding fishing, and also getting to work on NPCs! Yay! A lot of people will be satisfied. I guess AI will be improved, and all these things that are improved from the old NPCs. But again... We may have the NPCs soon! I'm really pleased to hear this. I think PZ is the only game that'll really give me that TWD experience. Sure I loved TellTales narrative, I really got drawn in but I could only affect it so much. With PZ the story will be how I shape it. Broncbuster, Jela331 and Narnobie111 3 Link to comment Share on other sites More sharing options...
Strider Posted April 15, 2014 Share Posted April 15, 2014 Yeah, I know, Sorry. Not the best use of words as I know that NPCs are hard to code in. But just getting a bit excited I've no idea why you're apologizing. You're in general discussion. Generally discussing NPC's. Bad Johnny, how could you!I'm actually more excited about fishing! Whenever I've done anything like fishing in a game before I feel terribly depressed. I think to myself; Shouldn't I just, I dunno, go fishing? edit: I'd just like to add. Regardless of how much fun it is or is not. If fishing were not present in PZ it would've been a major oversight. It fleshes out the game well. Narnobie111 1 Link to comment Share on other sites More sharing options...
EnigmaGrey Posted April 15, 2014 Share Posted April 15, 2014 But if you went real fishing, you wouldn't catch a virtual fish. Narnobie111, Strider, Sammy The Salmon and 1 other 4 Link to comment Share on other sites More sharing options...
Strider Posted April 15, 2014 Share Posted April 15, 2014 But if you went real fishing, you wouldn't catch a virtual fish. True, but I would have dinner Narnobie111 1 Link to comment Share on other sites More sharing options...
syfy Posted April 15, 2014 Share Posted April 15, 2014 guys, i hate to tell ya but those of us in the Atari Test Drive Unlimited forums were copyrighting the word "Soon" back in 08-09 to refer to the proposed time period Atari would release TDU2. please donate my royalties to The Home for Wayward Zombies.after all, not all of them want to eat flesh. some just want a place to fit in. Link to comment Share on other sites More sharing options...
Kajin Posted April 15, 2014 Share Posted April 15, 2014 But if you went real fishing, you wouldn't catch a virtual fish. True, but I would have dinner Then you'd have to skin it, gut it, clean it and cook it. And then there's that whole "outdoors" thing you'd have to deal with. Better to do virtual fishing while eating delivery pizza and watching tv. Link to comment Share on other sites More sharing options...
Strider Posted April 15, 2014 Share Posted April 15, 2014 Then you'd have to skin it, gut it, clean it and cook it. And then there's that whole "outdoors" thing you'd have to deal with. Better to do virtual fishing while eating delivery pizza and watching tv. Very true. I think I'd take fresh caught/cooked fish over a pizza though. Papa Johns would give a run for it's money though. Link to comment Share on other sites More sharing options...
mikaelkerensky Posted April 15, 2014 Share Posted April 15, 2014 guys, i hate to tell ya but those of us in the Atari Test Drive Unlimited forums were copyrighting the word "Soon" back in 08-09 to refer to the proposed time period Atari would release TDU2.please donate my royalties to The Home for Wayward Zombies.after all, not all of them want to eat flesh. some just want a place to fit in.Like Shaun of the Dead's Ed https://www.google.com/url?sa=t&source=web&rct=j&ei=SZZMU4yiFqH7yAGjlYG4DQ&url=http://m.youtube.com/watch%3Fv%3DLiCq5yJchPA&cd=6&ved=0CDgQuAIwBQ&usg=AFQjCNH5mWF5tE8-9Z6HFF4GmSJFzSQGoA&sig2=cWO4tym825Jat8tM8UBhZw Link to comment Share on other sites More sharing options...
Blasted_Taco Posted April 16, 2014 Share Posted April 16, 2014 I wouldn't get my hopes up for the NPCs at this moment, maybe in 2 or 3 months we get to see a video about them and then wait longer with the Soon folllwing it. Also i find it kinda odd how we are going to be able to fish yet we cant get water from the river. Sammy The Salmon 1 Link to comment Share on other sites More sharing options...
vandigeth Posted April 16, 2014 Share Posted April 16, 2014 I rather think NPCs won't arrive until the game is pretty much feature complete. They have to code NPCs such that they interact with all intended features and they can't know that until they're done adding new features. It's incredibly complicated to write an AI in the first place; it's a 5x more complicated to add new features in later and have them work properly with everything else. Much easier to know what features NPCs will need to interact with then code them accordingly; not add NPCs then later add all the features they'll need to use and code for them later. Armeretta and Sammy The Salmon 2 Link to comment Share on other sites More sharing options...
GoldenBullet Posted April 16, 2014 Share Posted April 16, 2014 Yea only problem with that logic is they keep on adding stuff in so using that as an excuse to push the npc date back is like stabbing themselves in the foot. Usually within a development team you have people working on multiple things but you don't push back major features for minor additions pretty much never. The best way to go about it would be to finish up npcs so they can interact with major game mechanics, and then update them for the minor stuff. Link to comment Share on other sites More sharing options...
Strider Posted April 16, 2014 Share Posted April 16, 2014 Yea only problem with that logic is they keep on adding stuff in so using that as an excuse to push the npc date back is like stabbing themselves in the foot. Yeah but the stuff they've added has been widely requested and was bound to bring PZ a lot of free publicity Look everyone an extremely cheap multiplayer zombie game! The punters would come running. Also, it's shoot yourself in the foot. If you're stabbing yourself in the foot then there is something seriously wrong there Usually within a development team you have people working on multiple things but you don't push back major features for minor additions pretty much never. The best way to go about it would be to finish up npcs so they can interact with major game mechanics, and then update them for the minor stuff. I think it's important to appreciate how small the team is. This isn't a triple A game and it doesn't have it's funding. http://projectzomboid.com/blog/about-us/ Patience Daniel-son! Link to comment Share on other sites More sharing options...
vandigeth Posted April 16, 2014 Share Posted April 16, 2014 Yea only problem with that logic is they keep on adding stuff in so using that as an excuse to push the npc date back is like stabbing themselves in the foot. Usually within a development team you have people working on multiple things but you don't push back major features for minor additions pretty much never. The best way to go about it would be to finish up npcs so they can interact with major game mechanics, and then update them for the minor stuff.That's called feature creep and every studio suffers from it at some point. It wouldn't be the best way to go because the developers would have to basically rewrite NPCs every time something major was added which a huge net loss of development time. I mean huge. The cooking overhaul is a major feature. Could you imagine programming your NPCs to use the old system and then having to re-code them to use the new system? It's a net waste of work. A huge net waste of work. Link to comment Share on other sites More sharing options...
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