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Hello

 

I have been thinking about how NPC interactions could be improved in Project Zomboid & wanted to see if others have similar ideas. Currently, NPCs seem a bit static & I feel adding features like dynamic relationships could make the game more immersive. For example, NPCs could develop friendships, rivalries, or animosities based on actions or shared experiences.:)

 

Additionally, group behavior could be enhanced, with NPCs working together to defend safehouses or even raid other groups. Emotional reactions; like grief from losing a friend or joy from accomplishing a task, could help make interactions feel more genuine. I checked https://theindiestone.com/forums/index.php?/forum/17-general-splunk-discussions/ guide for reference . 

 

Finally; something like a voice chat or radio system for NPCs, even in a limited form, would make long-distance communication feel more real. I'd love to hear if anyone else feels the same or if these ideas are already being explored in future updates.:)

 

 

Thank you !:)

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