I imagine this is a common issue, but I couldn't find a good solution for it. This is my first noob post as a PZ newbie
It seems that somehow, without my knowledge, the workshop mods on my computer have been updated to a newer version, whereas the same mods on the server I’m playing on haven’t been updated.
This results in the connection error: "Workshop item version is different than the server's."
I asked the server owner and according to him the issue will resolve once the server restarts. Because it is at that point the server updates its mods to the most recent versions.
But does that mean I have to wait until a server restart to play? That obviously doesn't seem right.
So my question is this:
When connecting to a server and a mod version missmatch is detected between your local workshop mods and server mods, how do you ensure that the mod version picked is the one the server uses?
Because I personally don't mind playing on a slighly older version of a mod, until the server restarts, if that would allow me to actually play on the server!
I can also imagine there are situations where a server, even after a restart deliberately doesn't update its mods.
Lets say the latest version of a mod contain game breaking bugs, obviously the server owner would opt to use an older version of that mod instead.
Imagine also that a server owner just might not want to use a newer version of a mod, due to personal preference.
In these situations how do you as a client connecting to the server, ensure that you use (or download if you don't have) the exact same version of the mods (old or new) that the server uses? Regardless of any auto-update that has been done by steam to your local workshop mods?
I don't fully understand the relationship between the steam workshop mods that you have locally on your computer and the server mods and how they interact with each other in regards to versioning etc... so please have some understanding.
Question
Benji
Hello,
I imagine this is a common issue, but I couldn't find a good solution for it. This is my first noob post as a PZ newbie
It seems that somehow, without my knowledge, the workshop mods on my computer have been updated to a newer version, whereas the same mods on the server I’m playing on haven’t been updated.
This results in the connection error:
"Workshop item version is different than the server's."
I asked the server owner and according to him the issue will resolve once the server restarts. Because it is at that point the server updates its mods to the most recent versions.
But does that mean I have to wait until a server restart to play? That obviously doesn't seem right.
So my question is this:
When connecting to a server and a mod version missmatch is detected between your local workshop mods and server mods, how do you ensure that the mod version picked is the one the server uses?
Because I personally don't mind playing on a slighly older version of a mod, until the server restarts, if that would allow me to actually play on the server!
I can also imagine there are situations where a server, even after a restart deliberately doesn't update its mods.
Lets say the latest version of a mod contain game breaking bugs, obviously the server owner would opt to use an older version of that mod instead.
Imagine also that a server owner just might not want to use a newer version of a mod, due to personal preference.
In these situations how do you as a client connecting to the server, ensure that you use (or download if you don't have) the exact same version of the mods (old or new) that the server uses? Regardless of any auto-update that has been done by steam to your local workshop mods?
I don't fully understand the relationship between the steam workshop mods that you have locally on your computer and the server mods and how they interact with each other in regards to versioning etc... so please have some understanding.
Best regards
Edited by Benji8 answers to this question
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