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Health system


crisius

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Hello Everyone 

Let me begin with an HUGE thank to you guys Developers , you are doing an amazing job ! 

The 3D sprites looks amazing ,it looks and feels great and very realistic , everything is improving and going great , keep up the gj =) !

 

I would like to ask you a thing about health system , since in a survival game simulator is pretty the core of the game : 

 

- is it the actual health system going to be revisited along the cooking system ?

 

I don't want to write too much about for now , because 2 reasons :

first i am interested and curious about other points of views and idea

second i would bother you so bad , that you cannot even imagine :-) . health it is my job so i could easily overkill the topic . which wouldnt be harmful to discuss just for fun of course 

 

I know probably there are thenth of topics about health , so if you preferr me to be more specific , i'll gladly more clear in deatails 

Greeting to the Devs :-)

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I'll firstly say that a medical overhaul is planned for the game and it's most likely going to change a lot of things. There's been plenty of topics on the subject which include ideas like needing splints for broken bones, more specific/varying mundane diseases, treatments for those and altogether different types of injuries, their ramifications and ways of treating them. I personally don't think the health system will change the same time with the food things.

 

Here's some I picked up:

http://theindiestone.com/forums/index.php/topic/6824-ability-suggestion-cpr/

http://theindiestone.com/forums/index.php/topic/6359-healing-phase-only-during-sleep/

http://theindiestone.com/forums/index.php/topic/4896-variant-injuries/

http://theindiestone.com/forums/index.php/topic/1144-the-future-of-pz

http://theindiestone.com/forums/index.php/topic/3643-fractures-and-consequences/

 

And some official word on the subject (a Q&A scroll a bit down):


Q. Are there any current gameplay mechanics/features that you intend to overhaul or modify significantly to make them different to how they are now? (Pintlasher)

A. One that springs to mind is the health system. At the moment people are either scratched or bitten on a body part. We need to add stuff like infected wounds, broken bones, bullet wounds and other types of injury that behave differently. There’s a whole lot of depth we would like to add to the health system to make medical skills much more relevant to the game. (Lemmy)

http://theindiestone.com/forums/index.php/topic/3-mondoid-reposts/?p=78365

 

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