Tchernobill Posted April 1 Share Posted April 1 B41.78 / Single Player / No Mod / New Save Map position: any shore tiles with 2 contiguous water tiles. Problem description: This short video shows that shore tiles with 2 contiguous water tiles: are blocking the path while they have similar representation as shore than can be walked (those with 1 contiguous water tile). I consider this to be the root bug but it is subjective: such squares should not be solidTrans, they should be walkable for intuitive user experience. block grave construction when they are the primary square, but allow grave construction when they are the secondary square. This is objectively a bug that can be corrected by inluding the condition that the square does not have the solidTrans property. Solutions: I do not know the right way to remove the solidTrans: I guess it must be handled in a map creation tool by correcting the tiles blends_natural_02_1, blends_natural_02_2, blends_natural_02_3, blends_natural_02_4 to have the same properties as blends_natural_02_8 and not the same as blends_natural_02_6 How to correct the Grave: server\BuildingObjects\ISEmptyGraves.lua ISEmptyGraves.shovelledFloorCanDig line 176: add 'or square:isSolidTrans()' condition. Link to comment Share on other sites More sharing options...
Hugo Qwerty Posted April 2 Share Posted April 2 As someone who plays on the lowest graphics settings, I can say that any tile that is half water / half land (which is more apparent on the lower settings) is impassable - even to the extent that a wooden floor built on top cannot be walked on. https://theindiestone.com/forums/index.php?/topic/66111-invisible-barrier/ Tchernobill 1 Link to comment Share on other sites More sharing options...
Tchernobill Posted April 2 Author Share Posted April 2 Until vanilla correction, I made this mod to fix the shore. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now