Pridelost 119 Posted March 27, 2014 Posted March 27, 2014 It's a stand-alone map for the time being but will be connected eventually to Bedford Falls, Muldraugh, and West Point. AliceCooper 1 Quote Share this post Link to post Share on other sites
956Texas 171 Posted March 28, 2014 Posted March 28, 2014 cant wait for 1.6 and the new stuff been added Quote Share this post Link to post Share on other sites
AliceCooper 71 Posted March 28, 2014 Posted March 28, 2014 It's a stand-alone map for the time being but will be connected eventually to Bedford Falls, Muldraugh, and West Point. This will be glorious! Pridelost 1 Quote Share this post Link to post Share on other sites
Pridelost 119 Posted March 28, 2014 Posted March 28, 2014 At least that's what I hope to be the plan. The world is so big it'd be a crying shame to choose between towns instead of just hitting the road to get to it! I wanted to ask how everyone was enjoying the town and if there's any thing I can improve on. Don't be scared, I don't mind criticism. It'd be nice to get some feedback and focus on my weak points in map/building making. Thanks to everyone who has been playing it, next update is planned for Mondoid but if it is necessary I'd do it sooner for you guys. <3 Quote Share this post Link to post Share on other sites
Jela331 467 Posted March 28, 2014 Posted March 28, 2014 I've seen this thread, but now I'm gonna try the map out. Looks neat on the image. I spawned in a prison cell. Lovely. 956Texas 1 Quote Share this post Link to post Share on other sites
Pridelost 119 Posted March 28, 2014 Posted March 28, 2014 As long as you weren't trapped anywhere when you spawned. :] Enjoy and don't worry about any vegetation growing in the road, I'll be taking care of that. Those pesky prison cell doors are a pain for collision. 956Texas 1 Quote Share this post Link to post Share on other sites
Johnny 124 Posted March 29, 2014 Posted March 29, 2014 Great progress so far! It looks great. Well, good luck with this map Pridelost 1 Quote Share this post Link to post Share on other sites
syfy 1020 Posted March 29, 2014 Posted March 29, 2014 weird, when i click on the 1.5 link in the OP, it sends to the 1.4 zip Quote Share this post Link to post Share on other sites
Pridelost 119 Posted March 29, 2014 Posted March 29, 2014 Could have been my fault, sorry. I'll upload it again :] Quote Share this post Link to post Share on other sites
Jela331 467 Posted March 29, 2014 Posted March 29, 2014 Some kitchens in houses have a wrong room definition, they spawn bathroom stuff. Medicine, bath towels and I even found bleach in the fridge. Great map tho, I had lots of fun. Just a question, where's the mall and the college building? I'd like to check them out. Pridelost 1 Quote Share this post Link to post Share on other sites
Pridelost 119 Posted March 29, 2014 Posted March 29, 2014 The PZ Map Project will be having us under community maps at some point soon. Okay dropbox was giving me some problems but I believe I got the link to work now. I'm not so great at directions however the mall is an orange building on the east side of town before the water treatment facility/prison. The college campus is on the south east corner of town. If you hit the southern apartments you've gone too far! Quote Share this post Link to post Share on other sites
956Texas 171 Posted March 29, 2014 Posted March 29, 2014 Mall is to the south, next to the cemetery, college is south east of the mall.I havent had a chance to play the game. But im pretty sure PrideLost will do the best to fix it. That man is very dedicated to making the map bug free, props for that bro. If anything give me heads up Pride to lend you my help. Quote Share this post Link to post Share on other sites
Pridelost 119 Posted March 29, 2014 Posted March 29, 2014 I think you may have your orientation wrong Tex. The upper right hand corner is north as the Ohio River is in that direction in real life as per the original map. So therefore the mall is on the east side of town and the college is to the south. This'll be a lot easier when we're added to the map project. If you know exactly which building has a bug or incorrect loot definitions feel free to post it. Even a screenshot would be helpful. Aside from that I'll continue to hunt them myself both in game and in the editor. Quote Share this post Link to post Share on other sites
Jela331 467 Posted March 29, 2014 Posted March 29, 2014 Report from me. I've been in the mall and the spiffo is buggy. Door isn't working and when you break the glass at Spiffo's, it will be fucked up. Also, roof on the apartments has a flying fence and at the seahorse coffee at the kitchen's back door, a shelf from barg 'n clothes is blocking the way. Quote Share this post Link to post Share on other sites
Pridelost 119 Posted March 29, 2014 Posted March 29, 2014 Much appreciated Jela. <3 Hope the blocked door didn't cause any...problems. *laughs maniacally* Once I led a horde into the schools playground. Terrible idea. Quote Share this post Link to post Share on other sites
Jela331 467 Posted March 29, 2014 Posted March 29, 2014 I'm gonna stay in the top floor of the apartments building, it seems to be really safe. I put a very long sheetrope on a window so I can climb down and up quickly. Once again, this map is great. Pridelost 1 Quote Share this post Link to post Share on other sites
Pridelost 119 Posted March 29, 2014 Posted March 29, 2014 I cannot wait for zombies to be able to spawn indoors. It'll make exploring the bigger buildings like hotels and apartment buildings much more exciting. At least for me. :B Are you talking about the tall one near the greenhouse? Texas made that one and it's one of my favorites! Quote Share this post Link to post Share on other sites
syfy 1020 Posted March 30, 2014 Posted March 30, 2014 I'm gonna stay in the top floor of the apartments building, it seems to be really safe. I put a very long sheetrope on a window so I can climb down and up quickly. Once again, this map is great.just curious, how many sheets did it take to make the rope long enough? Quote Share this post Link to post Share on other sites
Jela331 467 Posted March 30, 2014 Posted March 30, 2014 6 sheets I believe and yes, it's the apartments building near the greenhouse. Quote Share this post Link to post Share on other sites
blindcoder 872 Posted March 30, 2014 Posted March 30, 2014 I just added Dreadwood to the PZMap project: http://pzmap.crash-override.net/?desc=Dreadwood Have fun and go wild with POIs Jela331 and syfy 2 Quote Share this post Link to post Share on other sites
956Texas 171 Posted March 30, 2014 Posted March 30, 2014 My favorite is a secret government shelter hidden somewhere in the Forest, hard to find but worth it..... Quote Share this post Link to post Share on other sites
syfy 1020 Posted March 30, 2014 Posted March 30, 2014 aaaarrrrrrgggggghhhhhh http://pzmap.crash-override.net/?desc=Dreadwood#0.5121668973958008,0.18638802024706305,84.3956043956044 walking inside this building, top level, and somehow fell off. i died Quote Share this post Link to post Share on other sites
Pridelost 119 Posted March 30, 2014 Posted March 30, 2014 Yes, it was supposed to be open. I'll see what I can do to make it more distinguishable. Also sorry for anyone exploring the college. Stairs were left out of the design although other floors were built. It'll be fixed in the next update. Quote Share this post Link to post Share on other sites
syfy 1020 Posted March 30, 2014 Posted March 30, 2014 yeah, thought i was away from the edge.......then suddenly i went BASE jumping oops Quote Share this post Link to post Share on other sites
956Texas 171 Posted March 30, 2014 Posted March 30, 2014 Thats the place pridelost (remember I didnt want to tell you lol), I fell through it too. I suggest adding an orange cone for precautions Evergreen City 1 Quote Share this post Link to post Share on other sites