Sieben Posted March 16, 2014 Posted March 16, 2014 (edited) HousesIndustrialized apartment block V0.0Inspired from Berlin Kreuzberg Bugs:-Some of the grafitti "glows" (are highlighted) in the dark.-Zombiebungeejumping from windows (sadly I were dead already and can't watch this from outside ).+Fixed stair-bug Building is now 1x1 tilerows larger Download: InApBl_by_7.zip MilitaryMilitary Base V0.0Inspired from JA2 - Alma Bugs:- experimental wire fence door won't work; sledgehammer will work Download: military_base_by_7.zip Military Trainingground 1 V0.0Firing Range Download: military_tg1_by_7.zip Military Trainingground 2 V0.0Urban Warfare Download: military_tg2_by_7.zip Military Trainingground 3 V0.0Shells Training Ground Download: military_tg3_by_7.zip Military Watchtower E/S/W V0.0Watchtower with entrance at east, south or west side Download: military_wte_by_7.tbx.zip - Watchtower EastDownload: military_wts_by_7.tbx.zip - Watchtower SouthDownload: military_wtw_by_7.tbx.zip - Watchtower West Military Base Entrance V0.0Inspired from JA2 - Alma Bugs:- experimental wire fence door won't work; sledgehammer will work+Forgot some outer lightsources - added! Download: military_entrance_by_7.zip Military Hospital V1.0Inspired from JA2 - Cambria Bugs:-Some lightning bugs-Cell Door in security room don't work, other cell doors do; Player can walk trough+Fixed machineroom containers by changing room definition+Fixed stairbug (Helicopter landing platform is now reachable) Download: military_hospital_by_7_v1.0.zip Military Tent (Wood/Desert/Urban/Marine) V1.0 - heading east and southInspired by User 956Texas! Bugs: None Download: military_tent_ALL_by_7_v1.0.zip Military Airport V1.0 - heading west, so the runway should be on the westsideNot a big airport. Runway is easier build with TileZed. Helicopter landing would be a seperate download. Bugs: None Download: military_airport_by_7_v1.0.zip Military Hangar V1.0 - heading east and south/opend and closedEvery hangar has different furniture, but the mainstructure is the same. No M1A1 or F15 inside Bugs: None Download: military_hangar_ALL_by_7_v1.0.zip Military Heliport V1.0 - It's more than a "H" I added some tents and containers to the "H" Bugs: None, maybe the "pipe" (I used it as cable canal) can block the way. Download: military_heliport_by_7_v1.0.zip MiscellaneaBus Stop (Land/ City + Direction) V1.0A rural bus stop (Heading south) Download: bus_stop_land_ALL_by_7_v1.0.zip An urban bus stop (Heading south) Download: bus_stop_city_ALL_by_7_v1.0.zip Thank you TIS! Feel free to use and/ or change! Have Fun! Edited April 30, 2014 by Sieben Gammlernoob, Thuztor, Ridickulo and 13 others 16
Suomiboi Posted March 17, 2014 Posted March 17, 2014 Looking good! Yea, the tools and game have a limit of 8 floors AFAIK. So that's 7 floors and a roof. Will surely change at a later point. Sieben 1
Oldboy Posted March 17, 2014 Posted March 17, 2014 Hoffe bist och nen echter 36er Grüsse von einem. I would love to see a real "Plattenbau" in zomboid Sieben 1
Sieben Posted March 17, 2014 Author Posted March 17, 2014 (edited) Nene, bin ein Migrant. Ursprünglich in Wilmersdorf geboren So, I changed the balcony a bit: Used the small wire fence and add wall detailing to it. Added wall detailing to the north and west commercialwindows to remove the black underwall Duplicate 1. floor and added a second floor identical to the previous one. Removed the mentioned flats and added a storageroom. Added some park in the backyard with a playground and a "Bolzplatz". Wish I could add a second floor with the wire fence but there will be space between the fences . Filled the black tile space with "impovised" green gras. Will be detailed later At the front i added some street and walk tiles. Will be detailed later. Full complex til now Edited March 17, 2014 by Sieben Oldboy and bobheckling 2
Sieben Posted March 18, 2014 Author Posted March 18, 2014 Puh, worked a little on the building: Duplicated some of the rooms with diffrend floor and interior walls, so there is some variety in the building Made poor Elevator without controlpanel (didn't find anything to use) but it has a mirror . There are four elevators on diffrent floors. The elevatorshafts ARE deadly! (only floor above the elevator and in the basement) Of course the elevators only functional witch an elevator-controlroom! But only... ... in my fantasies Also I made some detailing... Full complex til now bobheckling, RingoD123, arkahys and 1 other 4
Pridelost Posted March 19, 2014 Posted March 19, 2014 Sieben....that is amazing work. Looks fantastic.
bobheckling Posted March 19, 2014 Posted March 19, 2014 This looks amazing! Reminds me of left4dead2 1st campaign level, you know the hotel where you start off at
Sieben Posted March 20, 2014 Author Posted March 20, 2014 Thank you two . Never played L4D2 but worrying, cause I have to live here Progressing: I changed the parkingzones. They seemed a little to small for me, after I saw the others in the game. Now there are less, but bigger. Also replaced all the walloverlays (for example the balcony). Before I used one tile for one square, now I'm using a set of the tiles in the length I needed. Better for the overview Added walloverlay for the facade. I don't know if it's better to draw a wall with the tool or add a overlay... . But anyway the building looks more like the original . Added fences to the roofs. Changed three roofs and added street curbs to them Added details to the park, parkingzone, facade (graffiti - damn you RingoD and your crew!!! ) and so on (not yet finished and don't match with the original but looks abandoned) Placed funiture in storagerooms (not yet finished) and began with the furnishings of the flats. Basement Full comple til now bobheckling and TheCautiousOne 2
Pridelost Posted March 21, 2014 Posted March 21, 2014 This...is a wonder to behold. Nice job, much talent. Filling in all of those rooms is going to be quite a task. Would you like some help with that? Sieben 1
ApolloDiaspora Posted March 21, 2014 Posted March 21, 2014 This is gorram'd goregeous. Find a way to cut the ground floor stairs out, and you'd truly have a fortress to play with... complete with farming area and lots of places to snipe from, one shooting across Z-levels is implemented Sieben 1
Sieben Posted March 21, 2014 Author Posted March 21, 2014 This...is a wonder to behold. Nice job, much talent. Filling in all of those rooms is going to be quite a task. Would you like some help with that? Thanks, but it's not necessary . I've furnished the westwing complete and the souteast is at half. This is gorram'd goregeous. Find a way to cut the ground floor stairs out, and you'd truly have a fortress to play with... complete with farming area and lots of places to snipe from, one shooting across Z-levels is implemented Destroying the stairs feels like cheating for me . Anyway, I've changed the parkingzone a third time and I think a vegetation overhaul in the park is also necessary . Also changed the facade a little so it fits more the original.
RingoD123 Posted March 21, 2014 Posted March 21, 2014 This is looking awesome Sieben, looking forward to adding it to Bedford Falls. <3 bobheckling and Sieben 2
Sieben Posted March 23, 2014 Author Posted March 23, 2014 (edited) I can't create a map and insert the building for some reason. So I can't test the building for myself. If someone want to create a quick testmap with the building and link a download here for me, I would be grateful Picture Please let me know what to change, improve or add EDIT: Thanks to Suomiboi, the rooms should have now correct internal names File: Edited March 24, 2014 by Sieben
Pridelost Posted March 23, 2014 Posted March 23, 2014 If no one has by the time I get home (7 hrs from now) I'll help you out. Sieben 1
Sieben Posted March 25, 2014 Author Posted March 25, 2014 Thanks to Pridelost who created very fast a map with the building for me and Thuztor who leads me to my error in "map creating", I can finish my building . Incidentally noted: This building in Last Stand is a f* deathtrap Pridelost 1
RoboMat Posted March 25, 2014 Posted March 25, 2014 Also sowas gibt es ja bei uns hier nicht Just kidding - looks fucking awesome! Sieben 1
ApolloDiaspora Posted March 25, 2014 Posted March 25, 2014 Just had a thought: This would make an excellent 'Last Stand' style map, particularly if you had an external wall that could take a LOT of punishment. Why do you ask? So you have time to gather supplies from the ground floors before the horde comes a calling Pridelost 1
Pridelost Posted March 25, 2014 Posted March 25, 2014 Apollo that sounds like a ton of fun. Especially in a MP game with an admin spawning waves of hordes.
Sieben Posted March 25, 2014 Author Posted March 25, 2014 Just had a thought: This would make an excellent 'Last Stand' style map, particularly if you had an external wall that could take a LOT of punishment. Why do you ask? So you have time to gather supplies from the ground floors before the horde comes a calling It's hard to get through the building: Zombies are banging everywhere and crushing through the lower windowed walls, after some waves the doors won't withstand them. Then it's really dark and the Z's sees you through the windows if the floor or room is lighted.If you want to change the wings, it can happen, that the next door is locked, because I used outdoor roof tiles. So crushing the door will lead the horde to you .Survived for 32 minutes until they got me and after that they jumped out of the window! Now I'm working on some military buildings with only one or two floors
RingoD123 Posted March 25, 2014 Posted March 25, 2014 Hey Sieben, just been looking at your building in building ed, ive notice that your main stairwells are broken, you cant place stairs directly above another set of stairs, they may let you get up but you cant get back down, you need to place them so that they never sit above another set of stairs.Also, never place any item underneath stairs or on the first floor tile at the top of any stairs as these will block you from getting on to the floor above. Give me a PM if you need help with it. <3
Sieben Posted March 25, 2014 Author Posted March 25, 2014 Thanks for the info RingoD. I see what I can do. Never try to go downstairs, to many Zombies down there .
Sieben Posted March 25, 2014 Author Posted March 25, 2014 Stairs should be fixed now! They're shifted now.
Jela331 Posted March 26, 2014 Posted March 26, 2014 That looks magnificent. Great job. Kind off-topic question here, but I noticed the grass on the roof. Is that actually possible in real life?
Pridelost Posted March 26, 2014 Posted March 26, 2014 I'm going to put trees on my houses right now. Sieben and AliceCooper 2
ApolloDiaspora Posted March 26, 2014 Posted March 26, 2014 That looks magnificent. Great job. Kind off-topic question here, but I noticed the grass on the roof. Is that actually possible in real life? Yep Putting grass on roofs actually serves as a good form of insulation. Only problem is keeping moisture from seeping into the building, and you're golden.
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