speckle77 Posted March 10, 2014 Share Posted March 10, 2014 Alright, so I've tried a couple of commands, but with no success. I did a bit of searching on the forum and it seems a few other people had the same issue, but I can't find a solution. I can't seem to get the Spawn co-ordinates for /SpawnPoint = 0,0,0. I tried using co-ordinates from the unofficial PZmap, but I dont think they are the right co-ordinates. How do i find co-ordinates? Also having issues with the /SpawnItems =It keeps telling me that Spawnitems is not an option. Also, is there a list of item names that I can refer to? Such as "Base.WaterBottleFull" It took me a while to add some nails, because I had to put the "S" after NAIL. And is there a way to add more than the specified number? Like, I can add a plank, but can I add 50 planks? I can add 5 nails, but can I add 500? I tried some combinations, but nothing seemed to work. Thanks ahead of time. Link to comment Share on other sites More sharing options...
harakka Posted March 10, 2014 Share Posted March 10, 2014 The items are defined in the .txt files in ProjectZomboid\media\scripts. Link to comment Share on other sites More sharing options...
speckle77 Posted March 10, 2014 Author Share Posted March 10, 2014 Excellent. Thank you very much. That's one thing down! Link to comment Share on other sites More sharing options...
speckle77 Posted March 15, 2014 Author Share Posted March 15, 2014 Finally figured out setting the spawn point for a MP server. It's /changeoption SpawnPoint"#####,#####,0" then I had to /reloadoptions. After this, it worked. I was using the coordinate viewer mod to get the coordinates, and it shows you X and Y. Turns out the commans is looking for a third number. Added 0 and it worked! Link to comment Share on other sites More sharing options...
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