endless90 Posted June 13 Share Posted June 13 I started a new game and found a knife. The knife broke so i put it on the floor via drag and drop. My character now is bend down and drops items like crazy. I can only stand up when i pick up one knife. Is it possible to debug this or get some logs that could help you with it? Link to comment Share on other sites More sharing options...
Beard Posted June 13 Share Posted June 13 Do you have any mods enabled? As the issue is likely due to them. Link to comment Share on other sites More sharing options...
endless90 Posted June 13 Author Share Posted June 13 Yes i got the following mods. Is the mod key enough or should i post the ingame mod menu screen shots? VERSION = 1, mods { mod = ModManager, mod = ModManagerELO, mod = modoptions, mod = WestPointExpansion, mod = InGameMaps_WestPointExpansion_SP, mod = InGameMaps_WestPointExpansion, mod = DylansTiles, mod = OujinjinTiles, mod = tkTiles_01, mod = Chestown, mod = MoreMaps, mod = FortKnoxLinked, mod = EerieCountry, mod = FortKnoxRoad, mod = BedfordFalls, mod = Blackwood, mod = Grapeseed, mod = InGameMaps_Vanilla, mod = InGameMaps, mod = Pitstop, mod = NewEkron, mod = InGameMaps_EerieCountry, mod = InGameMaps_FortKnoxLinked, mod = InGameMaps_FortKnoxRoad, mod = InGameMaps_FortRedstone, mod = Winchester, mod = pz_rosewoodexp_map, mod = FORTREDSTONE, mod = Seaside, mod = lakeivytownship, mod = BedfordRoad, mod = RavenCreek, mod = 08sable, mod = 67commando, mod = 69mini, mod = 69mini_ItalianJob, mod = 69mini_MrBean, mod = 69mini_PitbullSpecial, mod = 70dodge, mod = 70barracuda, mod = 82jeepJ10, mod = 82jeepJ10t, mod = 84merc, mod = 85merc, mod = 86fordE150, mod = 86fordE150dnd, mod = 86fordE150mm, mod = 86fordE150pd, mod = 87cruiser, mod = 88golfMk2, mod = 88jettaMk2, mod = 89trooper, mod = 90fordF350ambulance, mod = 90niva, mod = 91range, mod = 92amgeneralM998, mod = 92fordCVPI, mod = 92nissanGTR, mod = 93fordElgin, mod = 93townCar, mod = 97bushmaster, mod = 99fordCVPI, mod = Authentic Z - Current, mod = AuthenticZBackpacks+, mod = AuthenticZLite, mod = AutoCook, mod = AutoMechanics, mod = ATA_VanDeRumba, mod = VISIBLE_BACKPACK_BACKGROUND, mod = Basements, mod = BetterSortCC, mod = Brita_2, mod = BCGRareWeapons, mod = BCGTools, mod = MoreCLR_desc4mood, mod = CombatText, mod = BB_CommonSense, mod = isoContainers, mod = SAGE-CLS, mod = Diederiks Tile Palooza, mod = Disassemble Container With Items, mod = EQUIPMENT_UI, mod = FRUsedCarsNLF, mod = FRUsedCarsNRN, mod = FRUsedCars, mod = FRUsedCarsFT, mod = ForagingZ, mod = fuelsideindicator, mod = GoDzMoDsPack, mod = P4HasBeenRead, mod = improvedhairmenu, mod = ImprovisedSilencers, mod = Insurgent, mod = InsurgentEXMILITARY, mod = MapLegendUI, mod = MapSymbolSizeSlider, mod = MiniHealthPanel, mod = MinimalDisplayBars, mod = ModTemplate, mod = moodle_quarters, mod = MoodleFramework, mod = MoreDescriptionForTraits4166, mod = PitstopLegacy, mod = RainWash, mod = REORDER_CONTAINERS, mod = REORDER_THE_HOTBAR, mod = rbr, mod = rbrA2, mod = rbrA, mod = StalkerArmorPack, mod = ScrapWeapons(new version), mod = SkillRecoveryJournal, mod = stack_all_41, mod = GrandOhioSpawns, mod = TheWorkshop(new version), mod = TheyKnew, mod = tsarslib, mod = UnderCoverOfDarkness, mod = TheStar, mod = WeatherMoodles, mod = errorMagnifier, } maps { } Link to comment Share on other sites More sharing options...
Beard Posted June 13 Share Posted June 13 If you have issues with mods, try disabling them one by one or in batches to figure out which specific mod is causing the problems. Do it on a new save to prevent any issues on your current playthrough, as removing mods can cause items to be permanently deleted. Link to comment Share on other sites More sharing options...
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