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New Animation Smoothness and Combat Mechanics


foreverx

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The new animations look great but it took away from combat mechanics. The zombies feel like way more of a threat because of the lack of animation smoothness. A way to combat this is to work on how clunky it feels to swing weapons or getting stuck in an animation and swarmed to death. Another way to still make zombies a threat is to fix pathing so they spread out more instead of grouping so hard so you have to look at multiple angles instead of just kiting a bit group around. Combat used to be smooth and admittingly too easy so there are good and bad things to this. I have been following since the launch of Early Access before you guys had to start from scratch and loved every minute of it. It is better in every way possible and I appreciate that. It would be way better if you addressed this issue though. Thanks for the time in reading this long message. 

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