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New Lore Option: Feeding Behaviour


GodWaffle

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Hey guys, I've been thinking about the NPC system that's coming shortly, and I was imagining some scenarios that could be pretty interesting, and then I noticed something about the game that is a bit odd:

 

Zombies don't eat people

 

I think that even when NPC's were last in the game (if memory serves correctly) the zombies would attack the person and once they die, the zombies go about their day. 

 

Think about it, by nature, zombies are searching for food, so I think that there should be some sandbox options to accomodate this (in case people wouldn't want it).

 

So we have a new option called: Feeding Behaviour

And in options for this we have these:

 

1. Doesn't eat

This option is literally the same as the game currently is, zombies will kill but not eat, they will then mill around or wander off after they kill somebody, leaving that person to turn.

 

2. Living only

This option basically means that zombies will kill and eat anyone who is alive, they won't stop to eat a dead body but if you've just died, then they will feed on you (or an NPC).  Of course if someone is eaten then they won't turn into a zombie.

 

3. Eats everything

This option will cause zombies to feed on any meat, whether it is human, animal, alive or dead, they will eat it.  They won't eat other zombies while they are still animated, but once you kill zombies, they will feed on the corpses (assuming they haven't seen you).. this option will also have the preference rule, in which they will always choose living meat over dead meat, so if there is a bunch of zombies feeding on corpses and they see you, they will stop eating and come for you.

 

I think this could be interesting as another way of moving zombies about (I also think we need zombies to move on their own again, please), the more bodies you have piled up around your area, the more zombies will be drawn in, so you'll have a big problem on your hands if you don't burn bodies (once it's implemented).

 

So I think this could be interesting, for one thing it's be a lot easier to sneak past zombies that are feeding on bodies, rather than those that are wandering around.  Also, you could sacrifice another survivor to escape if you are being overwhelmed (Shane killing Otis in The Walking Dead is a perfect example), injuring or killing the survivor and letting them be eaten to give yourself time to escape.

 

I'm also hoping in future if your legs are injured you'll move slowly and have crawling or limping animations, could be awesome if that was implemented.

 

Thanks for reading, let me know what you guys think of this?

 

-GodWaffle

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So I think this could be interesting, for one thing it's be a lot easier to sneak past zombies that are feeding on bodies, rather than those that are wandering around.  Also, you could sacrifice another survivor to escape if you are being overwhelmed (Shane killing Otis in The Walking Dead is a perfect example), injuring or killing the survivor and letting them be eaten to give yourself time to escape.

 

yea Shane i remember this its good idea zombies should eat bodies until they see you

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What about weaker zombies, would they regain some strength and would they get buffs from eating like you do?

 

I mean their metabolic rate is still active, just really slow right?

 

What about getting full? would they overeat? :P fat zombies who are slow and easy to kill? Guess they would have to eat like five or six bodies in a row before they can uhh, metabolize the meat..

 

Would they stop when full? maybe some stop, some over eat. some just chow down and won't give you no mind, literally.

 

would they puke? oh jeez, I actually ran and puked while typing that. Ick..

 

maybe projectile vomiting zombies with puke that infects you (greater chance) and burns like acid and must be washed off. These guys would have to eat like twenty bodies.

 

 

Okay now, one last one :D....

 

Exploding zombies...

 

When their super full, if you attack them with a knife or axe, they will pop with their insides on the outside and on you.

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What about weaker zombies, would they regain some strength and would they get buffs from eating like you do?

 

I mean their metabolic rate is still active, just really slow right?

 

What about getting full? would they overeat? :P fat zombies who are slow and easy to kill? Guess they would have to eat like five or six bodies in a row before they can uhh, metabolize the meat..

 

Would they stop when full? maybe some stop, some over eat. some just chow down and won't give you no mind, literally.

 

would they puke? oh jeez, I actually ran and puked while typing that. Ick..

 

maybe projectile vomiting zombies with puke that infects you (greater chance) and burns like acid and must be washed off. These guys would have to eat like twenty bodies.

 

 

Okay now, one last one :D....

 

Exploding zombies...

 

When their super full, if you attack them with a knife or axe, they will pop with their insides on the outside and on you.

 

I think that weaker zombies could be a pretty awesome addition, I don't really agree with vomiting/exploding zombies though, seems way too 'special infected' for my liking.  Fat zombies would be great, except that'd require a ton of new art for fat zombies (clothing for example) in all 8 directions.

 

One thing that could be awesome is if when hunting is added (I believe it's something that will be in the game, correct me if I'm wrong), you could lure hordes to NPC/Other players using trails of meat, this has also been seen in the Walking Dead (Andrew in Season 3, leading all the zombies into their part of the prison, and also in the Season 4 trailer someone is using dead rats or something to lure more and more zombies to the prison).  Could be a great tactic for taking out a group without them knowing who is doing it, and especially if you are outnumbered by them, zombies would be a great distraction.

 

I'd love to see a lot more ways to use zombies as weapons too, or distractions, once vehicles are in, you should be able to load up a truck/van with zombies and release them in enemy territory, or lead them there by blasting music out loud.  I reference a lot of things from the Walking Dead as I think that's pretty close to what PZ's zombies are like. 

 

But before any of this, we need zombies to wander about again, to be honest it's not very realistic (in a zombie context) for them to just stand around until they find people, I think that SOME of them should stand about, but a lot of them should wander about on their own.  It's scary to see a horde on the move after hearing a gunshot, but really there should be a threat in smaller groups or single zombies who might wander into your area and catch you off guard. 

 

-GodWaffle

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What about weaker zombies, would they regain some strength and would they get buffs from eating like you do?

 

I mean their metabolic rate is still active, just really slow right?

 

What about getting full? would they overeat? :P fat zombies who are slow and easy to kill? Guess they would have to eat like five or six bodies in a row before they can uhh, metabolize the meat..

 

Would they stop when full? maybe some stop, some over eat. some just chow down and won't give you no mind, literally.

 

would they puke? oh jeez, I actually ran and puked while typing that. Ick..

 

maybe projectile vomiting zombies with puke that infects you (greater chance) and burns like acid and must be washed off. These guys would have to eat like twenty bodies.

 

 

Okay now, one last one :D....

 

Exploding zombies...

 

When their super full, if you attack them with a knife or axe, they will pop with their insides on the outside and on you.

 

I think that weaker zombies could be a pretty awesome addition, I don't really agree with vomiting/exploding zombies though, seems way too 'special infected' for my liking.  Fat zombies would be great, except that'd require a ton of new art for fat zombies (clothing for example) in all 8 directions.

 

One thing that could be awesome is if when hunting is added (I believe it's something that will be in the game, correct me if I'm wrong), you could lure hordes to NPC/Other players using trails of meat, this has also been seen in the Walking Dead (Andrew in Season 3, leading all the zombies into their part of the prison, and also in the Season 4 trailer someone is using dead rats or something to lure more and more zombies to the prison).  Could be a great tactic for taking out a group without them knowing who is doing it, and especially if you are outnumbered by them, zombies would be a great distraction.

 

I'd love to see a lot more ways to use zombies as weapons too, or distractions, once vehicles are in, you should be able to load up a truck/van with zombies and release them in enemy territory, or lead them there by blasting music out loud.  I reference a lot of things from the Walking Dead as I think that's pretty close to what PZ's zombies are like. 

 

But before any of this, we need zombies to wander about again, to be honest it's not very realistic (in a zombie context) for them to just stand around until they find people, I think that SOME of them should stand about, but a lot of them should wander about on their own.  It's scary to see a horde on the move after hearing a gunshot, but really there should be a threat in smaller groups or single zombies who might wander into your area and catch you off guard. 

 

-GodWaffle

 

 

I agree. Do they even smell you? if your close to them and they aren't weak, they should be able to smell you and start to shuffle towards your location as their neurons fire as they track you. maybe what 10 squares away?

 

I Still like the vomiting.  :D

 

What about wind? a wind direction ui? you can stay down wind, like deer. skirt in front of a weak one down wind, close enough to kiss her, inches away. she just stands there, then you keep stalking in the breeze,

Edited by kinyoshi
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