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the bed's angle is unreachable


Stefano

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Character can only "reach" tiles the 8 tiles that surround them and one they stand on (9 tiles altogether), so if a double bed is stuck in a corner, one square will always be out of reach, so to speak. It is possible to "cheat" this a little by having the bed next to a window as char can always walk up to a tile next to a window.

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