Alree Posted March 24, 2023 Posted March 24, 2023 Project Zomboid Vanilla Map exported to TMX based on Project Zomboid 41.78 (stable) 2841 cells exported 117 441 rooms All cells are exported as is. Each tile is exported at proper floor, layer and position. All buildings are exported Room by Room, each room has is own TBX file. All TMX files are linked to TBX files Kentucky_full.pzw = Full Map with all RoomDefs and Objects. Layers Names are "by default" and can be changed as you want. Objects are visible on WorldEd This map is not provided by TIS, and result of a massive reverse engineering of .lotheader, .lotpack, tilespack, .bin files of Project Zomboid Game. Now you can go on https://github.com/Unjammer/PZ_Vanilla_Map and download the entire reversed Vanilla map A common question on mapping, Quote Are we able to edit Vanilla map ? For a long time the only answer was "No". BUT since few months, I created an exporter to reverse the Vanilla map to an editable format. Now you can load Project Zomboid Vanilla map in your Mapping tools and made the change you always dreamed of ! This exporter is not released yet, but offer possibility to edit old or borken map. And already give ability to some mappers to revive long lost project. Felbi, Ciber Ninja, Chris YC and 1 other 3 1
Ciber Ninja Posted April 29, 2023 Posted April 29, 2023 Well it hasn't received a C&D yet, but that might just be because the devs barely pay attention to map modders.
yabis Posted June 18, 2023 Posted June 18, 2023 On 3/24/2023 at 10:52 PM, Alree said: Project Zomboid Vanilla Map exported to TMX based on Project Zomboid 41.78 (stable) 2841 cells exported 117 441 rooms All cells are exported as is. Each tile is exported at proper floor, layer and position. All buildings are exported Room by Room, each room has is own TBX file. All TMX files are linked to TBX files Kentucky_full.pzw = Full Map with all RoomDefs and Objects. Layers Names are "by default" and can be changed as you want. Objects are visible on WorldEd This map is not provided by TIS, and result of a massive reverse engineering of .lotheader, .lotpack, tilespack, .bin files of Project Zomboid Game. Now you can go on https://github.com/Unjammer/PZ_Vanilla_Map and download the entire reversed Vanilla map A common question on mapping, For a long time the only answer was "No". BUT since few months, I created an exporter to reverse the Vanilla map to an editable format. Now you can load Project Zomboid Vanilla map in your Mapping tools and made the change you always dreamed of ! This exporter is not released yet, but offer possibility to edit old or borken map. And already give ability to some mappers to revive long lost project. Hello @Alree Thank you for your post! This has just made me really hopeful to finally redesign the vanilla map according to my wishes without installing annoying mods. I run a German server community and I promised and still do that I will never install mods. Now my question to you oh GOD THE SOFTWARE CREATOR when will it be so far? When can we use your great programming? Which additional mapping tool would you recommend? Thanks for your answer. A translation from deepl
Chris YC Posted October 25, 2024 Posted October 25, 2024 On 3/25/2023 at 5:52 AM, Alree said: Project Zomboid Vanilla Map exported to TMX based on Project Zomboid 41.78 (stable) 2841 cells exported 117 441 rooms All cells are exported as is. Each tile is exported at proper floor, layer and position. All buildings are exported Room by Room, each room has is own TBX file. All TMX files are linked to TBX files Kentucky_full.pzw = Full Map with all RoomDefs and Objects. Layers Names are "by default" and can be changed as you want. Objects are visible on WorldEd This map is not provided by TIS, and result of a massive reverse engineering of .lotheader, .lotpack, tilespack, .bin files of Project Zomboid Game. Now you can go on https://github.com/Unjammer/PZ_Vanilla_Map and download the entire reversed Vanilla map A common question on mapping, For a long time the only answer was "No". BUT since few months, I created an exporter to reverse the Vanilla map to an editable format. Now you can load Project Zomboid Vanilla map in your Mapping tools and made the change you always dreamed of ! This exporter is not released yet, but offer possibility to edit old or borken map. And already give ability to some mappers to revive long lost project. Hello, this is a very interesting project! I am training a PZ AI Agent using MLP, CNN and other algorithms. I really need support for parsing local map files. Would you consider open-sourcing your exporter? I would be very grateful for your support!
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