Jump to content

Structures Show Progressive Damage as They're Attacked


Nowthere27

Recommended Posts

I noticed you can't tell how damaged a door, window, wall, etc. in the game is when it's being attacked by a zombie for example.

 

Like a fresh door looks exactly the same as an "about to be busted down by a zombie" door. 

 

Basically you can't tell when a structure is about to give until it gives.

 

So what I was thinking is structures such as windows could get more and more cracks as the zombies bang on it creating some nerve racking suspense for the player! Doors and walls could get cracked and crooked as the undead bang on it too. Barricades can get mangled up similarly. 

 

This way the player could tell if they must spring into action immediately to survive or if they've still got time! Also useful for determining how urgent it is to address trapped zombies trying to bang their way out of the rooms they're stuck in.

 

As for hostile npcs and players this would be useful for knowing when the survivors you turned down giving supplies for are about to bash in!

 

So when the undead or hostile survivors come a knocking you know how urgent it is to get into gear and fight back!

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...