iNH Posted January 16 Share Posted January 16 All crafting recipes can take items from containers, that are either locked by padlock or coded padlock, bypassing the locking feature, since nowhere is checked if the source container is locked to player Yana M.D. 1 Quote Link to comment Share on other sites More sharing options...
iNH Posted January 24 Author Share Posted January 24 Wanted to clarify a bit on how to reproduce it (here we'll make the Nail Bat): 1. Put bat in a container (box or similar) 2. Lock it with a padlock from your inventory through the context menu 3. Throw the key away so that you cant look into the said container 4. Have the needed materials in your main inventory (i.e. nails and hammer) 5. Right-click the hammer and you'll get the option to craft the Nail Bat, click it 6. Your character will take the bat out from the container even though you shouldn't be able to, since neither ISTransferAction or ISCraftingAction checks whether the sourcecontainer is locked to player Quote Link to comment Share on other sites More sharing options...
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