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Error Project Zomboid 41.78.16: RenderThread.logGLException> OpenGLException thrown: Invalid framebuffer operation (1286)


Kunta
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When I start a game in single player or play with friends, in the lower right corner of the screen I get an error and while I play, this error increases in number, that is, if it starts with "ERROR 1" and then "ERROR 2", and so on, until finally it crashes and does not let me close, so I have to close and open the game again but the same thing happens again. I already tried with mods and without them, and the same thing keeps happening to me.
 

Error Project Zomboid 41.78.16 : 
 

RenderThread.logGLException> OpenGLException thrown: Invalid framebuffer operation (1286)
ERROR: General     , 1673805429810> RenderThread.logGLException> Stack trace:
ERROR: General     , 1673805429812> org.lwjglx.opengl.OpenGLException: Invalid framebuffer operation (1286)
ERROR: General     , 1673805429817>     at org.lwjglx.opengl.Util.checkGLError(Util.java:58)
ERROR: General     , 1673805429819>     at zombie.core.opengl.PZGLUtil.checkGLError(PZGLUtil.java:45)
ERROR: General     , 1673805429820>     at zombie.core.skinnedmodel.shader.Shader.setLight(Shader.java:421)
ERROR: General     , 1673805429821>     at zombie.core.skinnedmodel.shader.Shader.setLights(Shader.java:284)
ERROR: General     , 1673805429821>     at zombie.core.skinnedmodel.shader.Shader.startCharacter(Shader.java:254)
ERROR: General     , 1673805429822>     at zombie.core.skinnedmodel.model.Model.DrawChar(Model.java:312)
ERROR: General     , 1673805429823>     at zombie.core.skinnedmodel.model.ModelInstanceRenderData.RenderCharacter(ModelInstanceRenderData.java:140)
ERROR: General     , 1673805429823>     at zombie.core.skinnedmodel.model.ModelSlotRenderData.performRenderCharacter(ModelSlotRenderData.java:462)
ERROR: General     , 1673805429823>     at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:166)
ERROR: General     , 1673805429824>     at zombie.core.skinnedmodel.model.ModelSlotRenderData.renderCharacter(ModelSlotRenderData.java:344)
ERROR: General     , 1673805429825>     at zombie.core.skinnedmodel.model.ModelSlotRenderData.render(ModelSlotRenderData.java:292)
ERROR: General     , 1673805429825>     at zombie.core.textures.TextureDraw.run(TextureDraw.java:330)
ERROR: General     , 1673805429826>     at zombie.core.SpriteRenderer$RingBuffer$StateRun.render(SpriteRenderer.java:1274)
ERROR: General     , 1673805429826>     at zombie.core.SpriteRenderer$RingBuffer.render(SpriteRenderer.java:1195)
ERROR: General     , 1673805429827>     at zombie.core.SpriteRenderer.lambda$buildStateDrawBuffer$0(SpriteRenderer.java:420)
ERROR: General     , 1673805429827>     at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:135)
ERROR: General     , 1673805429828>     at zombie.core.SpriteRenderer.buildStateDrawBuffer(SpriteRenderer.java:419)
ERROR: General     , 1673805429828>     at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:182)
ERROR: General     , 1673805429828>     at zombie.core.SpriteRenderer.postRender(SpriteRenderer.java:400)
ERROR: General     , 1673805429829>     at zombie.core.opengl.RenderThread.lambda$lockStepRenderStep$2(RenderThread.java:331)
ERROR: General     , 1673805429830>     at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
ERROR: General     , 1673805429830>     at zombie.core.opengl.RenderThread.lockStepRenderStep(RenderThread.java:331)
ERROR: General     , 1673805429834>     at zombie.core.opengl.RenderThread.renderStep(RenderThread.java:298)
ERROR: General     , 1673805429835>     at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
ERROR: General     , 1673805429835>     at zombie.core.opengl.RenderThread.renderLoop(RenderThread.java:160)
ERROR: General     , 1673805429836>     at zombie.gameStates.MainScreenState.main(MainScreenState.java:226)
 

Processador Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz
RAM: 12,00 GB
Integrated graphic: Intel(R) HD Graphics 4000

I'm playing the game since Build 41.72, and so far I'm getting these errors

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Intel(R) HD Graphics 4000 is way below the minimum requirements, the error basically means that its a render error, most likely coming from the graphics card causing the errors. Can only recommend lowering your graphics settings and making sure your drivers are up to date.

I would also recommend you reset your Intel settings just in case as well:

  1. Right-click on your desktop and select Graphics Properties.
  2. Click 3D.
  3. Click Restore Defaults.
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Of course, I get this error without having mods in the game, but I will try to do the Intel configuration that you tell me. I find it strange these errors because I have played before in its version 41.72 and had no problem, in fact recently in its version 41.77, I could play without any problem. If I still have the error even after intel, I will let you know.

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I have already tried the configuration that you indicated and nothing, I still get "ERROR 2" in the lower right corner of the game.  C I already lowered all the settings to the minimum and nothing. It is really sad because I really enjoyed the game and especially with my friends.

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Yeah seems like the log is full of graphical errors, just textures failing to render properly. I can only suggest you try to lower your game settings as the graphics card seems to fail to render the textures. I would even recommend unchecking the Enable Zoom option as it can help with older graphics cards to run the game better.

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