willsr Posted December 1, 2022 Share Posted December 1, 2022 the possibility of the character jumping a tile could be implemented, imagine building a catwalk and being able to jump a trap tile in a chase and see the zombies fall. The degradation of the catwalks and even floors could also be implemented, where the character must jump or it will give way with him. It would be an addition based very much on reality Link to comment Share on other sites More sharing options...
Manisoal Posted December 6, 2022 Share Posted December 6, 2022 It's also possible to degrade catwalks and floors to the point where the player character has to jump to safety before they collapse under him. That would be a very realistic addition. stumble guys Link to comment Share on other sites More sharing options...
Papa Juliet Whiskey Posted December 6, 2022 Share Posted December 6, 2022 A one tile jump distance wouldn't be to unreasonable, but I would like to see a nimble check or something, or risk falling. I feel it may be a little OP to simply hop over a gap to safety every time. Add some risk to the action, and I'd be pretty down for this. getstoopid 1 Link to comment Share on other sites More sharing options...
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