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B41.78.1 Zombie hearing "anomaly"


Irken Empire

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11 hours ago, RogerRodrigues said:

According to debug mode, every kind of sound is now huge.

Generator, for example.

41.73 vs 41.78.3

pzsoundradius.jpg

That's odd indeed but it only seems to be the render that's wrong, not the actual world sound.
Zombies will not react to a shout before you're within the determined distance, irrespective of what the worldsound render shows the shout to be.

Will be looked into but not priority as long as it only seems to affect the render showing the wrong distance, as opposed to it actually being the wrong distance.

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