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PVP


wyvern00

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First I apologize for the writing, I used a translator

Second, I thought about these points to make the game more realistic in terms of pvp

Trained dog, broke a tile built from another player's house, death

Zombies do not enter through structures broken by another player while the player is away (dog defends with absent owner)

NPC for dog and food trade, obtained by exchanging food or weapon/tool ("x" amount of hunger or durability)

Dog whistle, stays on owner's key ring, if used within 1 min after opening the door with the "house key", the dog does not kill

Don't kill anyone in movement/action (accuracy 0), unless pvp is enabled

Activated Pvp gives 50% more damage and health
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