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Additional damage from behind against idle zombies that standing still

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character should be able to deal more damage against zombies if they aren't moving and standing still as well as much higher chance to knock them down and deal critical hit, as is much easier to hit not moving target (more accurate hits) and that would apply both for melee and ranged weapons but would work only if zombies are unaware of our presence, besides in default settings of severity of attacks from behind is high for our character, so it should somehow apply for zeds as well

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