Nordron01 Posted September 20, 2022 Share Posted September 20, 2022 (edited) the server worked for 2 months without problems, then it caught an error and no one else can connect to it, if you start a new game, then there are no connection problems, you don’t want to lose progress, are there options to restore the save? [20-09-22 12:15:39.011] DEBUG: Multiplayer , 1663665339011> 13 610 334> GameServer.receiveLogin > User nordron9101 ping 24 ms. [20-09-22 12:15:39.030] LOG : Network , 1663665339030> 13 610 353> Connected new client nordron9101 ID # 0 and assigned DL port 16262. [20-09-22 12:15:39.077] ERROR: General , 1663665339077> 13 610 399> java.nio.BufferOverflowException. [20-09-22 12:15:39.077] ERROR: General , 1663665339077> 13 610 400> at java.base/java.nio.Buffer.nextPutIndex(Unknown Source). [20-09-22 12:15:39.079] ERROR: General , 1663665339079> 13 610 402> at java.base/java.nio.HeapByteBuffer.putDouble(Unknown Source). [20-09-22 12:15:39.080] ERROR: General , 1663665339080> 13 610 402> at zombie.network.TableNetworkUtils.save(TableNetworkUtils.java:77). [20-09-22 12:15:39.080] ERROR: General , 1663665339080> 13 610 403> at zombie.network.TableNetworkUtils.save(TableNetworkUtils.java:46). [20-09-22 12:15:39.081] ERROR: General , 1663665339081> 13 610 403> at zombie.network.TableNetworkUtils.save(TableNetworkUtils.java:81). [20-09-22 12:15:39.081] ERROR: General , 1663665339081> 13 610 404> at zombie.network.TableNetworkUtils.save(TableNetworkUtils.java:46). [20-09-22 12:15:39.082] ERROR: General , 1663665339082> 13 610 404> at zombie.network.TableNetworkUtils.save(TableNetworkUtils.java:81). [20-09-22 12:15:39.083] ERROR: General , 1663665339083> 13 610 405> at zombie.network.TableNetworkUtils.save(TableNetworkUtils.java:46). [20-09-22 12:15:39.083] ERROR: General , 1663665339083> 13 610 406> at zombie.globalObjects.SGlobalObjects.saveInitialStateForClient(SGlobalObjects.java:125). [20-09-22 12:15:39.084] ERROR: General , 1663665339084> 13 610 406> at zombie.network.GameServer.receiveClientConnect(GameServer.java:5208). [20-09-22 12:15:39.084] ERROR: General , 1663665339084> 13 610 407> at zombie.network.GameServer.receiveLogin(GameServer.java:1823). [20-09-22 12:15:39.085] ERROR: General , 1663665339085> 13 610 407> at zombie.network.PacketTypes$PacketType.onServerPacket(PacketTypes.java:1031). [20-09-22 12:15:39.086] ERROR: General , 1663665339085> 13 610 408> at zombie.network.GameServer.mainLoopDealWithNetData(GameServer.java:1538). [20-09-22 12:15:39.086] ERROR: General , 1663665339086> 13 610 409> at zombie.network.GameServer.main(GameServer.java:816). [20-09-22 12:15:39.087] ERROR: General , 1663665339087> 13 610 409> GameServer.mainLoopDealWithNetData> Error with packet of type: Login for nordron9101. [20-09-22 12:15:39.087] ERROR: General , 1663665339087> 13 610 410> java.nio.BufferOverflowException. [20-09-22 12:15:39.088] ERROR: General , 1663665339088> 13 610 410> at java.base/java.nio.ByteBuffer.put(Unknown Source). [20-09-22 12:15:39.088] ERROR: General , 1663665339088> 13 610 411> at java.base/java.nio.HeapByteBuffer.put(Unknown Source). [20-09-22 12:15:39.089] ERROR: General , 1663665339089> 13 610 411> at zombie.GameWindow$StringUTF.save(GameWindow.java:1476). [20-09-22 12:15:39.090] ERROR: General , 1663665339090> 13 610 412> at zombie.GameWindow.WriteStringUTF(GameWindow.java:1324). [20-09-22 12:15:39.091] ERROR: General , 1663665339091> 13 610 413> at zombie.GameWindow.WriteString(GameWindow.java:1319). [20-09-22 12:15:39.092] ERROR: General , 1663665339091> 13 610 414> at zombie.network.GameServer.receiveClientConnect(GameServer.java:5214). [20-09-22 12:15:39.092] ERROR: General , 1663665339092> 13 610 415> at zombie.network.GameServer.receiveLogin(GameServer.java:1823). [20-09-22 12:15:39.093] ERROR: General , 1663665339093> 13 610 416> at zombie.network.PacketTypes$PacketType.onServerPacket(PacketTypes.java:1031). [20-09-22 12:15:39.094] ERROR: General , 1663665339094> 13 610 417> at zombie.network.GameServer.mainLoopDealWithNetData(GameServer.java:1538). [20-09-22 12:15:39.095] ERROR: General , 1663665339095> 13 610 417> at zombie.network.GameServer.main(GameServer.java:816). logs_20-09.7z Edited September 20, 2022 by Nordron01 Link to comment Share on other sites More sharing options...
Beard Posted September 20, 2022 Share Posted September 20, 2022 Could you share the whole server log here? Link to comment Share on other sites More sharing options...
Nordron01 Posted September 20, 2022 Author Share Posted September 20, 2022 Attached Link to comment Share on other sites More sharing options...
Nordron01 Posted September 22, 2022 Author Share Posted September 22, 2022 On 9/20/2022 at 11:26 PM, Nordron01 said: Attached On 9/20/2022 at 11:26 PM, Nordron01 said: Attached On 9/20/2022 at 11:26 PM, Nordron01 said: Attached On 9/20/2022 at 8:18 PM, Nordron01 said: the server worked for 2 months without problems, then it caught an error and no one else can connect to it, if you start a new game, then there are no connection problems, you don’t want to lose progress, are there options to restore the save? [20-09-22 12:15:39.011] DEBUG: Multiplayer , 1663665339011> 13 610 334> GameServer.receiveLogin > User nordron9101 ping 24 ms. [20-09-22 12:15:39.030] LOG : Network , 1663665339030> 13 610 353> Connected new client nordron9101 ID # 0 and assigned DL port 16262. [20-09-22 12:15:39.077] ERROR: General , 1663665339077> 13 610 399> java.nio.BufferOverflowException. [20-09-22 12:15:39.077] ERROR: General , 1663665339077> 13 610 400> at java.base/java.nio.Buffer.nextPutIndex(Unknown Source). [20-09-22 12:15:39.079] ERROR: General , 1663665339079> 13 610 402> at java.base/java.nio.HeapByteBuffer.putDouble(Unknown Source). [20-09-22 12:15:39.080] ERROR: General , 1663665339080> 13 610 402> at zombie.network.TableNetworkUtils.save(TableNetworkUtils.java:77). [20-09-22 12:15:39.080] ERROR: General , 1663665339080> 13 610 403> at zombie.network.TableNetworkUtils.save(TableNetworkUtils.java:46). [20-09-22 12:15:39.081] ERROR: General , 1663665339081> 13 610 403> at zombie.network.TableNetworkUtils.save(TableNetworkUtils.java:81). [20-09-22 12:15:39.081] ERROR: General , 1663665339081> 13 610 404> at zombie.network.TableNetworkUtils.save(TableNetworkUtils.java:46). [20-09-22 12:15:39.082] ERROR: General , 1663665339082> 13 610 404> at zombie.network.TableNetworkUtils.save(TableNetworkUtils.java:81). [20-09-22 12:15:39.083] ERROR: General , 1663665339083> 13 610 405> at zombie.network.TableNetworkUtils.save(TableNetworkUtils.java:46). [20-09-22 12:15:39.083] ERROR: General , 1663665339083> 13 610 406> at zombie.globalObjects.SGlobalObjects.saveInitialStateForClient(SGlobalObjects.java:125). [20-09-22 12:15:39.084] ERROR: General , 1663665339084> 13 610 406> at zombie.network.GameServer.receiveClientConnect(GameServer.java:5208). [20-09-22 12:15:39.084] ERROR: General , 1663665339084> 13 610 407> at zombie.network.GameServer.receiveLogin(GameServer.java:1823). [20-09-22 12:15:39.085] ERROR: General , 1663665339085> 13 610 407> at zombie.network.PacketTypes$PacketType.onServerPacket(PacketTypes.java:1031). [20-09-22 12:15:39.086] ERROR: General , 1663665339085> 13 610 408> at zombie.network.GameServer.mainLoopDealWithNetData(GameServer.java:1538). [20-09-22 12:15:39.086] ERROR: General , 1663665339086> 13 610 409> at zombie.network.GameServer.main(GameServer.java:816). [20-09-22 12:15:39.087] ERROR: General , 1663665339087> 13 610 409> GameServer.mainLoopDealWithNetData> Error with packet of type: Login for nordron9101. [20-09-22 12:15:39.087] ERROR: General , 1663665339087> 13 610 410> java.nio.BufferOverflowException. [20-09-22 12:15:39.088] ERROR: General , 1663665339088> 13 610 410> at java.base/java.nio.ByteBuffer.put(Unknown Source). [20-09-22 12:15:39.088] ERROR: General , 1663665339088> 13 610 411> at java.base/java.nio.HeapByteBuffer.put(Unknown Source). [20-09-22 12:15:39.089] ERROR: General , 1663665339089> 13 610 411> at zombie.GameWindow$StringUTF.save(GameWindow.java:1476). [20-09-22 12:15:39.090] ERROR: General , 1663665339090> 13 610 412> at zombie.GameWindow.WriteStringUTF(GameWindow.java:1324). [20-09-22 12:15:39.091] ERROR: General , 1663665339091> 13 610 413> at zombie.GameWindow.WriteString(GameWindow.java:1319). [20-09-22 12:15:39.092] ERROR: General , 1663665339091> 13 610 414> at zombie.network.GameServer.receiveClientConnect(GameServer.java:5214). [20-09-22 12:15:39.092] ERROR: General , 1663665339092> 13 610 415> at zombie.network.GameServer.receiveLogin(GameServer.java:1823). [20-09-22 12:15:39.093] ERROR: General , 1663665339093> 13 610 416> at zombie.network.PacketTypes$PacketType.onServerPacket(PacketTypes.java:1031). [20-09-22 12:15:39.094] ERROR: General , 1663665339094> 13 610 417> at zombie.network.GameServer.mainLoopDealWithNetData(GameServer.java:1538). [20-09-22 12:15:39.095] ERROR: General , 1663665339095> 13 610 417> at zombie.network.GameServer.main(GameServer.java:816). I figured out the error, the mod will cause it https://steamcommunity.com/sharedfiles/filedetails/?id=2730158335. This mod stopped working in multiplayer, causes the inability to connect to the server, and also crashes the current process Beard 1 Link to comment Share on other sites More sharing options...
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