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[41.73][Multiplayers]Connecting....


Nordron01

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the server worked for 2 months without problems, then it caught an error and no one else can connect to it,
if you start a new game, then there are no connection problems, you don’t want to lose progress, are there options to restore the save?

 

 

[20-09-22 12:15:39.011] DEBUG: Multiplayer , 1663665339011> 13 610 334> GameServer.receiveLogin             > User nordron9101 ping 24 ms.
[20-09-22 12:15:39.030] LOG  : Network     , 1663665339030> 13 610 353> Connected new client nordron9101 ID # 0 and assigned DL port 16262.
[20-09-22 12:15:39.077] ERROR: General     , 1663665339077> 13 610 399> java.nio.BufferOverflowException.
[20-09-22 12:15:39.077] ERROR: General     , 1663665339077> 13 610 400>     at java.base/java.nio.Buffer.nextPutIndex(Unknown Source).
[20-09-22 12:15:39.079] ERROR: General     , 1663665339079> 13 610 402>     at java.base/java.nio.HeapByteBuffer.putDouble(Unknown Source).
[20-09-22 12:15:39.080] ERROR: General     , 1663665339080> 13 610 402>     at zombie.network.TableNetworkUtils.save(TableNetworkUtils.java:77).
[20-09-22 12:15:39.080] ERROR: General     , 1663665339080> 13 610 403>     at zombie.network.TableNetworkUtils.save(TableNetworkUtils.java:46).
[20-09-22 12:15:39.081] ERROR: General     , 1663665339081> 13 610 403>     at zombie.network.TableNetworkUtils.save(TableNetworkUtils.java:81).
[20-09-22 12:15:39.081] ERROR: General     , 1663665339081> 13 610 404>     at zombie.network.TableNetworkUtils.save(TableNetworkUtils.java:46).
[20-09-22 12:15:39.082] ERROR: General     , 1663665339082> 13 610 404>     at zombie.network.TableNetworkUtils.save(TableNetworkUtils.java:81).
[20-09-22 12:15:39.083] ERROR: General     , 1663665339083> 13 610 405>     at zombie.network.TableNetworkUtils.save(TableNetworkUtils.java:46).
[20-09-22 12:15:39.083] ERROR: General     , 1663665339083> 13 610 406>     at zombie.globalObjects.SGlobalObjects.saveInitialStateForClient(SGlobalObjects.java:125).
[20-09-22 12:15:39.084] ERROR: General     , 1663665339084> 13 610 406>     at zombie.network.GameServer.receiveClientConnect(GameServer.java:5208).
[20-09-22 12:15:39.084] ERROR: General     , 1663665339084> 13 610 407>     at zombie.network.GameServer.receiveLogin(GameServer.java:1823).
[20-09-22 12:15:39.085] ERROR: General     , 1663665339085> 13 610 407>     at zombie.network.PacketTypes$PacketType.onServerPacket(PacketTypes.java:1031).
[20-09-22 12:15:39.086] ERROR: General     , 1663665339085> 13 610 408>     at zombie.network.GameServer.mainLoopDealWithNetData(GameServer.java:1538).
[20-09-22 12:15:39.086] ERROR: General     , 1663665339086> 13 610 409>     at zombie.network.GameServer.main(GameServer.java:816).
[20-09-22 12:15:39.087] ERROR: General     , 1663665339087> 13 610 409> GameServer.mainLoopDealWithNetData> Error with packet of type: Login for nordron9101.
[20-09-22 12:15:39.087] ERROR: General     , 1663665339087> 13 610 410> java.nio.BufferOverflowException.
[20-09-22 12:15:39.088] ERROR: General     , 1663665339088> 13 610 410>     at java.base/java.nio.ByteBuffer.put(Unknown Source).
[20-09-22 12:15:39.088] ERROR: General     , 1663665339088> 13 610 411>     at java.base/java.nio.HeapByteBuffer.put(Unknown Source).
[20-09-22 12:15:39.089] ERROR: General     , 1663665339089> 13 610 411>     at zombie.GameWindow$StringUTF.save(GameWindow.java:1476).
[20-09-22 12:15:39.090] ERROR: General     , 1663665339090> 13 610 412>     at zombie.GameWindow.WriteStringUTF(GameWindow.java:1324).
[20-09-22 12:15:39.091] ERROR: General     , 1663665339091> 13 610 413>     at zombie.GameWindow.WriteString(GameWindow.java:1319).
[20-09-22 12:15:39.092] ERROR: General     , 1663665339091> 13 610 414>     at zombie.network.GameServer.receiveClientConnect(GameServer.java:5214).
[20-09-22 12:15:39.092] ERROR: General     , 1663665339092> 13 610 415>     at zombie.network.GameServer.receiveLogin(GameServer.java:1823).
[20-09-22 12:15:39.093] ERROR: General     , 1663665339093> 13 610 416>     at zombie.network.PacketTypes$PacketType.onServerPacket(PacketTypes.java:1031).
[20-09-22 12:15:39.094] ERROR: General     , 1663665339094> 13 610 417>     at zombie.network.GameServer.mainLoopDealWithNetData(GameServer.java:1538).
[20-09-22 12:15:39.095] ERROR: General     , 1663665339095> 13 610 417>     at zombie.network.GameServer.main(GameServer.java:816).

logs_20-09.7z

Edited by Nordron01
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On 9/20/2022 at 11:26 PM, Nordron01 said:

Attached

On 9/20/2022 at 11:26 PM, Nordron01 said:

Attached

On 9/20/2022 at 11:26 PM, Nordron01 said:

Attached

On 9/20/2022 at 8:18 PM, Nordron01 said:

the server worked for 2 months without problems, then it caught an error and no one else can connect to it,
if you start a new game, then there are no connection problems, you don’t want to lose progress, are there options to restore the save?

 

 

[20-09-22 12:15:39.011] DEBUG: Multiplayer , 1663665339011> 13 610 334> GameServer.receiveLogin             > User nordron9101 ping 24 ms.
[20-09-22 12:15:39.030] LOG  : Network     , 1663665339030> 13 610 353> Connected new client nordron9101 ID # 0 and assigned DL port 16262.
[20-09-22 12:15:39.077] ERROR: General     , 1663665339077> 13 610 399> java.nio.BufferOverflowException.
[20-09-22 12:15:39.077] ERROR: General     , 1663665339077> 13 610 400>     at java.base/java.nio.Buffer.nextPutIndex(Unknown Source).
[20-09-22 12:15:39.079] ERROR: General     , 1663665339079> 13 610 402>     at java.base/java.nio.HeapByteBuffer.putDouble(Unknown Source).
[20-09-22 12:15:39.080] ERROR: General     , 1663665339080> 13 610 402>     at zombie.network.TableNetworkUtils.save(TableNetworkUtils.java:77).
[20-09-22 12:15:39.080] ERROR: General     , 1663665339080> 13 610 403>     at zombie.network.TableNetworkUtils.save(TableNetworkUtils.java:46).
[20-09-22 12:15:39.081] ERROR: General     , 1663665339081> 13 610 403>     at zombie.network.TableNetworkUtils.save(TableNetworkUtils.java:81).
[20-09-22 12:15:39.081] ERROR: General     , 1663665339081> 13 610 404>     at zombie.network.TableNetworkUtils.save(TableNetworkUtils.java:46).
[20-09-22 12:15:39.082] ERROR: General     , 1663665339082> 13 610 404>     at zombie.network.TableNetworkUtils.save(TableNetworkUtils.java:81).
[20-09-22 12:15:39.083] ERROR: General     , 1663665339083> 13 610 405>     at zombie.network.TableNetworkUtils.save(TableNetworkUtils.java:46).
[20-09-22 12:15:39.083] ERROR: General     , 1663665339083> 13 610 406>     at zombie.globalObjects.SGlobalObjects.saveInitialStateForClient(SGlobalObjects.java:125).
[20-09-22 12:15:39.084] ERROR: General     , 1663665339084> 13 610 406>     at zombie.network.GameServer.receiveClientConnect(GameServer.java:5208).
[20-09-22 12:15:39.084] ERROR: General     , 1663665339084> 13 610 407>     at zombie.network.GameServer.receiveLogin(GameServer.java:1823).
[20-09-22 12:15:39.085] ERROR: General     , 1663665339085> 13 610 407>     at zombie.network.PacketTypes$PacketType.onServerPacket(PacketTypes.java:1031).
[20-09-22 12:15:39.086] ERROR: General     , 1663665339085> 13 610 408>     at zombie.network.GameServer.mainLoopDealWithNetData(GameServer.java:1538).
[20-09-22 12:15:39.086] ERROR: General     , 1663665339086> 13 610 409>     at zombie.network.GameServer.main(GameServer.java:816).
[20-09-22 12:15:39.087] ERROR: General     , 1663665339087> 13 610 409> GameServer.mainLoopDealWithNetData> Error with packet of type: Login for nordron9101.
[20-09-22 12:15:39.087] ERROR: General     , 1663665339087> 13 610 410> java.nio.BufferOverflowException.
[20-09-22 12:15:39.088] ERROR: General     , 1663665339088> 13 610 410>     at java.base/java.nio.ByteBuffer.put(Unknown Source).
[20-09-22 12:15:39.088] ERROR: General     , 1663665339088> 13 610 411>     at java.base/java.nio.HeapByteBuffer.put(Unknown Source).
[20-09-22 12:15:39.089] ERROR: General     , 1663665339089> 13 610 411>     at zombie.GameWindow$StringUTF.save(GameWindow.java:1476).
[20-09-22 12:15:39.090] ERROR: General     , 1663665339090> 13 610 412>     at zombie.GameWindow.WriteStringUTF(GameWindow.java:1324).
[20-09-22 12:15:39.091] ERROR: General     , 1663665339091> 13 610 413>     at zombie.GameWindow.WriteString(GameWindow.java:1319).
[20-09-22 12:15:39.092] ERROR: General     , 1663665339091> 13 610 414>     at zombie.network.GameServer.receiveClientConnect(GameServer.java:5214).
[20-09-22 12:15:39.092] ERROR: General     , 1663665339092> 13 610 415>     at zombie.network.GameServer.receiveLogin(GameServer.java:1823).
[20-09-22 12:15:39.093] ERROR: General     , 1663665339093> 13 610 416>     at zombie.network.PacketTypes$PacketType.onServerPacket(PacketTypes.java:1031).
[20-09-22 12:15:39.094] ERROR: General     , 1663665339094> 13 610 417>     at zombie.network.GameServer.mainLoopDealWithNetData(GameServer.java:1538).
[20-09-22 12:15:39.095] ERROR: General     , 1663665339095> 13 610 417>     at zombie.network.GameServer.main(GameServer.java:816).

 

I figured out the error, the mod will cause it https://steamcommunity.com/sharedfiles/filedetails/?id=2730158335.
This mod stopped working in multiplayer, causes the inability to connect to the server, and also crashes the current process

 

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