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Script Syntax Checking Pass


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I keep losing hours of my day, every day, to the script system not having syntax checking to alert me of errors. The game hangs or silently misbehaves instead. A simple scan through the file to verify all brackets have corresponding closing brackets, and that ":", ";", ",", and "=" are used in appropriate circumstances, keyword spelling and validity (e.g., did you put "Item" instead of "item") and maybe even if a property/field (whatever term you like) exists on a type (item, recipe, etc.) would save thousands of hours collectively across the modding community per day. Bonus points if it can tell you what line a problem is on and in what file.


I'm losing so many hours to this that I might need to just write my own syntax checking tool to pass things through when mystery problems occur.

Edited by UdderlyEvelyn
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