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Posted

It would be really helpful if the objects we select to disassemble would be highlighted (and correctly named also!!) because it just sucks that everytime I disassemble a fence in an upper level of my base I risk falling down because it could also be the floor I'm standing on that I'm taking apart. Even it actually is a fence I start tearing down I can't be sure it's the correct one until I finished breaking it, and that is really annoying.

Posted

There is something I'd like to add - please let us collect floating items! After disassembling a balcony I have planks and nails floating in midair that I can't reach O_o

Posted

It's not practical to manually name hundreds of thousands of tiles.

 

If you're just using the right click menu, then do this instead: Click the pickup tool on the left hand side of the screen, go to the last option (disassemble). Use R to rotate through objects on a tile. The highlight + tooltip should be enough.

Posted

Tbh I never thought about using the pickup interface for disassembling, I will try that. But then it does mean the code for the feature I wished for is already there... so why not use it in the right-click menu also?

Also there would be no need to "manually name" anything - the items already have names and I'd guess some kind of internal id to identify them in the world?!

 

Posted

Now I tried that and actually use it all the time to disassemble anything - so my suggestion: PLEASE add the same functionality to the right click menu.

This could in my opinion work for all right clicks - tile gets highlighted, so I know this is the tile I wanted as in building and pickup mode. Then I choose the right "tile action" and the dialog opens... 

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