Bambino Posted September 1, 2022 Share Posted September 1, 2022 Please add a hook to WeaponHit in IsoThumpable.java. Something like this: public void WeaponHit(IsoGameCharacter var1, HandWeapon var2) { IsoPlayer var3 = (IsoPlayer)Type.tryCastTo(var1, IsoPlayer.class); Thumpable var4 = this.getThumpableFor(var1); if (LuaHookManager.TriggerHook("WeaponHitObject", var1, var2, var4)) { if (GameClient.bClient) { if (var3 != null) { GameClient.instance.sendWeaponHit(var3, var2, this); } if (this.isDoor()) { this.setRenderEffect(RenderEffectType.Hit_Door, true); } } else { //Thumpable var4 = this.getThumpableFor(var1); if (var4 != null) { ... This will allow modders to determine if a specific thumpable can be attacked. Perhaps you want players to only be able to attack particular objects with particular weapons. Perhaps you want a specific skill requirement before a player can attack a particular thumpable. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now