Wasteland Posted March 13, 2014 Share Posted March 13, 2014 Anything new about soft world restart?I mean to keep user structures. Another strange issue. My server is whitelisted, i use to invite players via /adduser BUTif i make a server restart - all accounts just dissapear and i have to add users from the very beginning Link to comment Share on other sites More sharing options...
Sales Posted March 14, 2014 Share Posted March 14, 2014 Anything new about soft world restart?I mean to keep user structures. Another strange issue. My server is whitelisted, i use to invite players via /adduser BUTif i make a server restart - all accounts just dissapear and i have to add users from the very beginning I tried it on Windows Server: I ran the ProjectZomboidServer_SoftWipe.bat successfully, but was only possible when I increased the memory of the server to 12gb (the program used about 7GB) when performed with less memory I got a OutOfMemory exception Link to comment Share on other sites More sharing options...
Wasteland Posted March 14, 2014 Share Posted March 14, 2014 Anything new about soft world restart?I mean to keep user structures. Another strange issue. My server is whitelisted, i use to invite players via /adduser BUTif i make a server restart - all accounts just dissapear and i have to add users from the very beginning I tried it on Windows Server: I ran the ProjectZomboidServer_SoftWipe.bat successfully, but was only possible when I increased the memory of the server to 12gb (the program used about 7GB) when performed with less memory I got a OutOfMemory exception No such file on linux found. Other ideas? Is it possible to do it manually? Link to comment Share on other sites More sharing options...
speckle77 Posted March 15, 2014 Share Posted March 15, 2014 Has anyone ended up making the custom spawn point work? FInally, yes. After a lot of messing about, I finally got it to work. Whenever someone logs onto out server now, we have a custom spawn point set to the North Farm. The command goes: /changeoption SpawnPoint="10986,9085,0" ( I don't remember the exact coordinates, but they were something like this) then did a /reloadoptions had a user die, and then spawn, and it worked! I used RoboMat's Co-Ordinate viewer to find the co-ordinates I needed. Notice how there is a zero at the end? The coordinate viewer gave me a X and a Y, but when I looked at the command, it said SpawnPoint=0,0,0 -- so I didn't know what the third number was -- took me a while to figure it out. Give it a try, let me know how it goes! EDIT: I suppose you could just edit the co-ordinates in the server settings. I was not server-host when I did this so I had to use the in-game admin commands If you want to give players more item, do : Base.Nails,Base.Nails,Base.Nails,etc... Works when I do Base.Nails ----->> 'added to inventory' Does not work when I do "Base.Nails,Base.Nails,Base.Nails,etc..." ---->> 'item Base.Nails,Base.Nails,Base.Nails does not exist' Link to comment Share on other sites More sharing options...
Sales Posted March 17, 2014 Share Posted March 17, 2014 If you want to give players more item, do : Base.Nails,Base.Nails,Base.Nails,etc... Works when I do Base.Nails ----->> 'added to inventory' Does not work when I do "Base.Nails,Base.Nails,Base.Nails,etc..." ---->> 'item Base.Nails,Base.Nails,Base.Nails does not exist' this does not work with admin commands, only with the server option SpawnItems SpawnItems=Base.Nails,Base.Nails works Link to comment Share on other sites More sharing options...
ZimTown Posted March 18, 2014 Share Posted March 18, 2014 Ok so a couple of questions now I have my server up which are, how do you determine a grid reference for spawn location other than trial and error which is too slow and second can we see a list of item names for the gear setup (guessed a few). thanks in advance. Link to comment Share on other sites More sharing options...
TheVastator Posted March 18, 2014 Share Posted March 18, 2014 quick question: is there any possiblity to change the server settings (specifically the zombie ones) without resetting it? Link to comment Share on other sites More sharing options...
megaak Posted March 20, 2014 Share Posted March 20, 2014 Has anyone ended up making the custom spawn point work? FInally, yes. After a lot of messing about, I finally got it to work. Whenever someone logs onto out server now, we have a custom spawn point set to the North Farm. The command goes: /changeoption SpawnPoint="10986,9085,0" ( I don't remember the exact coordinates, but they were something like this) then did a /reloadoptions had a user die, and then spawn, and it worked! I used RoboMat's Co-Ordinate viewer to find the co-ordinates I needed. Notice how there is a zero at the end? The coordinate viewer gave me a X and a Y, but when I looked at the command, it said SpawnPoint=0,0,0 -- so I didn't know what the third number was -- took me a while to figure it out. Give it a try, let me know how it goes! EDIT: I suppose you could just edit the co-ordinates in the server settings. I was not server-host when I did this so I had to use the in-game admin commands If you want to give players more item, do : Base.Nails,Base.Nails,Base.Nails,etc... Works when I do Base.Nails ----->> 'added to inventory' Does not work when I do "Base.Nails,Base.Nails,Base.Nails,etc..." ---->> 'item Base.Nails,Base.Nails,Base.Nails does not exist' Awesome, will give it a go when I get the chance. Thanks. Link to comment Share on other sites More sharing options...
harakka Posted March 21, 2014 Share Posted March 21, 2014 A question that's popped up a couple of times on IRC is how to manipulate users that don't have a visible name, for whatever reason. It'd be helpful if there was a command to list players, which also listed some kind of internal ID number in addition to IP and username. The ID would work as a parameter to all user-targeting commands instead of username or IP. Link to comment Share on other sites More sharing options...
RobertJohnson Posted March 21, 2014 Author Share Posted March 21, 2014 Admin can see the username even if the server is configured to not show players name + he can operate in the esc -> players menu Link to comment Share on other sites More sharing options...
harakka Posted March 21, 2014 Share Posted March 21, 2014 Admin can see the username even if the server is configured to not show players name + he can operate in the esc -> players menu I've seen at least one mention of a player who did not have any visible name whatsoever, even though names were on. Link to comment Share on other sites More sharing options...
Loki Posted March 21, 2014 Share Posted March 21, 2014 I am having trouble kicking users from my server. I'm not sure if this issue was address already, and I apologize if so. The /kickuser command is not working. Any ideas? Link to comment Share on other sites More sharing options...
Wasteland Posted March 23, 2014 Share Posted March 23, 2014 Shuld i upgarde my server now when 25a is out? And how can i do that on linux? Link to comment Share on other sites More sharing options...
Adam1394 Posted March 26, 2014 Share Posted March 26, 2014 How to use PZServerSettings, where should I put SandboxVars.lua file? Link to comment Share on other sites More sharing options...
Elok Posted March 27, 2014 Share Posted March 27, 2014 Could anyone help me out. My brother and I are playing. we want to start fresh(power and water on, no buildings being looted) if anyone could help me reset/refresh my server i would be most grateful. Link to comment Share on other sites More sharing options...
Kyle Posted March 27, 2014 Share Posted March 27, 2014 I don't understand how to log into the server as an admin, can someone run that by me again? Link to comment Share on other sites More sharing options...
ZimTown Posted March 29, 2014 Share Posted March 29, 2014 Can someone point me to a list of item names to add to start kits for example Base.Axe etc thanks Link to comment Share on other sites More sharing options...
harakka Posted March 29, 2014 Share Posted March 29, 2014 Can someone point me to a list of item names to add to start kits for example Base.Axe etc thanksLook through the .txt files in PZ's install folder\media\scripts for all the defined items in the game. booner352 and ZimTown 2 Link to comment Share on other sites More sharing options...
Raekluder Posted March 30, 2014 Share Posted March 30, 2014 Cannot for the love of Glob get the /additem to work. Link to comment Share on other sites More sharing options...
Broncbuster Posted March 31, 2014 Share Posted March 31, 2014 Cannot for the love of Glob get the /additem to work. First, login as admin on yoru server or get admin rights on your character. then, hit T and type:/additem "broncbuster" "Base.Axe" It's capital specific so heads up. Now my question! How do you format things to spawn when new characters are made, I can have it do 1 thing, but not 2. I want people to spawn with a backpack and rolling pin. I have it in 2 separate lines, only the 2nd shows up. Any help? Raekluder 1 Link to comment Share on other sites More sharing options...
Dr_Cox1911 Posted April 1, 2014 Share Posted April 1, 2014 @Broncbuster: My spawnitems-line looks like this and all items are given to new players:SpawnItems=Base.RollingPin,Base.Orange,Base.Orange,Base.Candle,Base.MatchesQuestion: Can you guys spawn zeds as admin with IWBUMS-build? There spawn no zombies when I enter "/createhorde 10" but the server says it spawned them. Broncbuster 1 Link to comment Share on other sites More sharing options...
Broncbuster Posted April 1, 2014 Share Posted April 1, 2014 @Broncbuster: My spawnitems-line looks like this and all items are given to new players:SpawnItems=Base.RollingPin,Base.Orange,Base.Orange,Base.Candle,Base.MatchesQuestion: Can you guys spawn zeds as admin with IWBUMS-build? There spawn no zombies when I enter "/createhorde 10" but the server says it spawned them. Duh, comma's. Thanks Dr Cox. Maybe something to add to the OP. Link to comment Share on other sites More sharing options...
SticknStack Posted April 1, 2014 Share Posted April 1, 2014 Anyway to see in the logs if people are cheating to spawn items, or do I physically have to follow people? Link to comment Share on other sites More sharing options...
RobertJohnson Posted April 1, 2014 Author Share Posted April 1, 2014 As stated in the OP, there's log as .txt to track other admin. Link to comment Share on other sites More sharing options...
SticknStack Posted April 1, 2014 Share Posted April 1, 2014 I'm talking about users who are cheating, not admins spawning stuff for users. Link to comment Share on other sites More sharing options...
Recommended Posts